Added stack type enums to love.graphics.push (resolves issue #906.) Current enums are "transform" and "all". "transform" is the default (for compatibility.) When love.graphics.push("all") is used, love.graphics.pop() will restore all love.graphics module state to what it was when push was called.

Updated the graphics code to use a custom matrix stack rather than OpenGL1's APIs.
This commit is contained in:
Alex Szpakowski
2014-08-06 22:25:29 -03:00
parent 028108ea64
commit afc505e183
18 changed files with 726 additions and 415 deletions
+18
View File
@@ -109,6 +109,16 @@ bool Graphics::getConstant(SystemLimit in, const char *&out)
return systemLimits.find(in, out);
}
bool Graphics::getConstant(const char *in, StackType &out)
{
return stackTypes.find(in, out);
}
bool Graphics::getConstant(StackType in, const char *&out)
{
return stackTypes.find(in, out);
}
StringMap<Graphics::DrawMode, Graphics::DRAW_MAX_ENUM>::Entry Graphics::drawModeEntries[] =
{
{ "line", Graphics::DRAW_LINE },
@@ -192,5 +202,13 @@ StringMap<Graphics::SystemLimit, Graphics::LIMIT_MAX_ENUM>::Entry Graphics::syst
StringMap<Graphics::SystemLimit, Graphics::LIMIT_MAX_ENUM> Graphics::systemLimits(Graphics::systemLimitEntries, sizeof(Graphics::systemLimitEntries));
StringMap<Graphics::StackType, Graphics::STACK_MAX_ENUM>::Entry Graphics::stackTypeEntries[] =
{
{"all", Graphics::STACK_ALL},
{"transform", Graphics::STACK_TRANSFORM},
};
StringMap<Graphics::StackType, Graphics::STACK_MAX_ENUM> Graphics::stackTypes(Graphics::stackTypeEntries, sizeof(Graphics::stackTypeEntries));
} // graphics
} // love