Updated changelog

This commit is contained in:
Alex Szpakowski
2014-01-17 22:00:50 -04:00
parent 50b7bdcea9
commit ad65b577be
+8 -1
View File
@@ -8,8 +8,10 @@ LOVE 0.9.1 [Baby Inspector]
* Added Mesh:setWireframe and Mesh:isWireframe for debugging.
* Added CircleShape:getPoint and CircleShape:setPoint.
* Added Mesh/SpriteBatch/ParticleSystem:setTexture, accepts Canvases and Images.
* Added high-dpi window support for Retina displays in OS X, via the 'highdpi' window flag.
* Added love.window.getPixelScale.
* Deprecated Mesh/SpriteBatch/ParticleSystem:setImage.
* Deprecated Mesh/SpriteBatch/ParticleSystem:setImage and love.graphics.getMaxImageSize.
* Fixed love.graphics.scale with negative values causing incorrect line widths.
* Fixed Joystick:isDown using 0-based button index arguments.
@@ -17,11 +19,16 @@ LOVE 0.9.1 [Baby Inspector]
* Fixed love.graphics.setCanvas() to restore the proper viewport and scissor rectangles.
* Fixed TrueType font glyphs which request a monochrome bitmap pixel mode.
* Fixed love.graphics.reset causing crashes when called in between love.graphics.push/pop.
* Fixed tab characters ("\t") to display properly with love.graphics.print.
* Renamed love.graphics.getMaxImageSize to love.graphics.getMaxTextureSize (old function still exists.)
* Updated the error text for love.filesystems module searchers when require fails.
* Updated the love.filesystem module searchers to be tried after package.preload instead of before.
* Updated love.graphics.newParticleSystem, newSpriteBatch, and newMesh to accept Canvases.
* Updated Canvas drawing code, texture coordinates are no longer flipped vertically.
* Updated Canvas:renderTo to work properly if a Canvas is currently active.
* Updated particle spawning behaviour in ParticleSystems to be smoother when moving the emitter.
LOVE 0.9.0 [Baby Inspector]
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