Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782).

Canvases and Images are now subclasses of the new Texture class.
Added setTexture and getTexture methods for Meshes, ParticleSystems, and SpriteBatches (the old set/getImage methods are deprecated but not removed.)
Canvas texture coordinates are no longer flipped.
This commit is contained in:
Alex Szpakowski
2014-01-03 17:07:12 -04:00
parent 1d3f6e967d
commit aa69a695d3
43 changed files with 1011 additions and 852 deletions
+1
View File
@@ -671,6 +671,7 @@ StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[] =
// Graphics
{"Drawable", GRAPHICS_DRAWABLE_ID},
{"Texture", GRAPHICS_TEXTURE_ID},
{"Image", GRAPHICS_IMAGE_ID},
{"Quad", GRAPHICS_QUAD_ID},
{"Font", GRAPHICS_FONT_ID},