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Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782).
Canvases and Images are now subclasses of the new Texture class. Added setTexture and getTexture methods for Meshes, ParticleSystems, and SpriteBatches (the old set/getImage methods are deprecated but not removed.) Canvas texture coordinates are no longer flipped.
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@@ -671,6 +671,7 @@ StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[] =
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// Graphics
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{"Drawable", GRAPHICS_DRAWABLE_ID},
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{"Texture", GRAPHICS_TEXTURE_ID},
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{"Image", GRAPHICS_IMAGE_ID},
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{"Quad", GRAPHICS_QUAD_ID},
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{"Font", GRAPHICS_FONT_ID},
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+4
-4
@@ -45,7 +45,7 @@ enum Type
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// Graphics
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GRAPHICS_DRAWABLE_ID,
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GRAPHICS_DRAWQABLE_ID,
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GRAPHICS_TEXTURE_ID,
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GRAPHICS_IMAGE_ID,
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GRAPHICS_QUAD_ID,
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GRAPHICS_FONT_ID,
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@@ -130,13 +130,13 @@ const bits FONT_RASTERIZER_T = (bits(1) << FONT_RASTERIZER_ID) | OBJECT_T;
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// Graphics.
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const bits GRAPHICS_DRAWABLE_T = (bits(1) << GRAPHICS_DRAWABLE_ID) | OBJECT_T;
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const bits GRAPHICS_DRAWQABLE_T = (bits(1) << GRAPHICS_DRAWQABLE_ID) | GRAPHICS_DRAWABLE_T;
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const bits GRAPHICS_IMAGE_T = (bits(1) << GRAPHICS_IMAGE_ID) | GRAPHICS_DRAWQABLE_T;
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const bits GRAPHICS_TEXTURE_T = (bits(1) << GRAPHICS_TEXTURE_ID) | GRAPHICS_DRAWABLE_T;
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const bits GRAPHICS_IMAGE_T = (bits(1) << GRAPHICS_IMAGE_ID) | GRAPHICS_TEXTURE_T;
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const bits GRAPHICS_QUAD_T = (bits(1) << GRAPHICS_QUAD_ID) | OBJECT_T;
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const bits GRAPHICS_FONT_T = (bits(1) << GRAPHICS_FONT_ID) | OBJECT_T;
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const bits GRAPHICS_PARTICLE_SYSTEM_T = (bits(1) << GRAPHICS_PARTICLE_SYSTEM_ID) | GRAPHICS_DRAWABLE_T;
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const bits GRAPHICS_SPRITE_BATCH_T = (bits(1) << GRAPHICS_SPRITE_BATCH_ID) | GRAPHICS_DRAWABLE_T;
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const bits GRAPHICS_CANVAS_T = (bits(1) << GRAPHICS_CANVAS_ID) | GRAPHICS_DRAWQABLE_T;
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const bits GRAPHICS_CANVAS_T = (bits(1) << GRAPHICS_CANVAS_ID) | GRAPHICS_TEXTURE_T;
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const bits GRAPHICS_SHADER_T = (bits(1) << GRAPHICS_SHADER_ID) | OBJECT_T;
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const bits GRAPHICS_MESH_T = (bits(1) << GRAPHICS_MESH_ID) | GRAPHICS_DRAWABLE_T;
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