more tests

- added custom error handler so that love is closed if a crash occurs rather than hang on the graphic screen (for runner crashes mainly)

- updated missing functions left todo in todo.md and removed list from readme.md to make it easier to keep track of

- added love.audio.getPlaybackDevice(), love.audio.getPlaybackDevices(), love.audio.setPlaybackDevice()

- added love.data.ByteData:setString()

- added love.filesystem.getFullCommonPath(), love.filesystem.mountFullPath(), love.filesystem.unmountFullPath(), love.filesystem.moundCommonPath(), plus optional b/t/bt params to love.filesystem.load()

- added love.keyboard.isModifierActive()

- added love.sound.SoundData:copy() and love.sound.SoundData:slice()

- added love.graphics.Texture:isCanvas() and love.graphics.Texture:isComputeWritable()

- added love.image.ImageData:isLinear(), love.image.ImageData:setLinear(), and love.image.ImageData:encode("*.exr")

- added love.image.CompressedImageData:isLinear() and love.image.CompressedImageData:setLinear()

- added love.system.getPreferredLocales()

- added love.window.focus() and removed love.window.close() (now deprecated)
This commit is contained in:
ell
2024-02-28 17:49:51 +00:00
parent ff06718f8a
commit 990259edf9
16 changed files with 317 additions and 33 deletions
+7 -15
View File
@@ -8,6 +8,13 @@
--------------------------------------------------------------------------------
-- love.window.focus
love.test.window.focus = function(test)
-- cant test as doesnt return anything
test:assertEquals('function', type(love.window.focus), 'check method exists')
end
-- love.window.fromPixels
love.test.window.fromPixels = function(test)
-- check dpi/pixel ratio as expected
@@ -352,18 +359,3 @@ love.test.window.updateMode = function(test)
resizable = true
})
end
-- love.window.close
-- calling love.window.close() last as it will stop the main test image drawing
love.test.window.z_close = function(test)
-- closing window should cause graphics to not be active
love.window.close()
local active = love.graphics.isActive()
test:assertFalse(active, 'check window not active')
-- should also mark the window as not open and not visible
test:assertFalse(love.window.isOpen(), 'check window closed')
test:assertFalse(love.window.isVisible(), 'check window not visible')
love.window.updateMode(360, 240) -- reset
active = love.graphics.isActive()
test:assertTrue(active, 'check window active again')
end