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Revert Canvas flipping (commits 9cb824e2fa84, e0234edd0026) in order to fix issue #324.
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@@ -50,6 +50,11 @@ namespace graphics
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virtual void flip(bool x, bool y) = 0;
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/**
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* Mirror texture coordinates around 0.5
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*/
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virtual void mirror(bool x, bool y) = 0;
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/**
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* Gets a pointer to the vertices.
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**/
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