Renamed ChainShape:setPrevVertex to ChainShape:setPreviousVertex (see issue #691)

This commit is contained in:
Alex Szpakowski
2013-10-07 23:49:49 -03:00
parent 4fa7347e26
commit 951f5740bb
4 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -55,11 +55,11 @@ void ChainShape::setNextVertex(float x, float y)
c->SetNextVertex(Physics::scaleDown(v));
}
void ChainShape::setPrevVertex(float x, float y)
void ChainShape::setPreviousVertex(float x, float y)
{
if (loop)
{
throw love::Exception("Physics error: Can't call setPrevVertex on a loop ChainShape");
throw love::Exception("Physics error: Can't call setPreviousVertex on a loop ChainShape");
return;
}
b2Vec2 v(x, y);
+1 -1
View File
@@ -61,7 +61,7 @@ public:
* @param x The x-coordinate of the vertex.
* @param y The y-coordinate of the vertex.
**/
void setPrevVertex(float x, float y);
void setPreviousVertex(float x, float y);
/**
* Gets the number of children shapes.
@@ -43,12 +43,12 @@ int w_ChainShape_setNextVertex(lua_State *L)
return 0;
}
int w_ChainShape_setPrevVertex(lua_State *L)
int w_ChainShape_setPreviousVertex(lua_State *L)
{
ChainShape *c = luax_checkchainshape(L, 1);
float x = (float)luaL_checknumber(L, 2);
float y = (float)luaL_checknumber(L, 3);
EXCEPT_GUARD(c->setPrevVertex(x, y);)
EXCEPT_GUARD(c->setPreviousVertex(x, y);)
return 0;
}
@@ -107,7 +107,7 @@ int w_ChainShape_getPoints(lua_State *L)
static const luaL_Reg functions[] =
{
{ "setNextVertex", w_ChainShape_setNextVertex },
{ "setPrevVertex", w_ChainShape_setPrevVertex },
{ "setPreviousVertex", w_ChainShape_setPreviousVertex },
{ "getChildCount", w_ChainShape_getChildCount },
{ "getChildEdge", w_ChainShape_getChildEdge },
{ "getVertexCount", w_ChainShape_getVertexCount },
+1 -1
View File
@@ -36,7 +36,7 @@ namespace box2d
ChainShape *luax_checkchainshape(lua_State *L, int idx);
int w_ChainShape_setNextVertex(lua_State *L);
int w_ChainShape_setPrevVertex(lua_State *L);
int w_ChainShape_setPreviousVertex(lua_State *L);
int w_ChainShape_getChildCount(lua_State *L);
int w_ChainShape_getChildEdge(lua_State *L);
int w_ChainShape_getVertexCount(lua_State *L);