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Renamed the internal OpenGL buffer class from VertexBuffer to GLBuffer.
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@@ -25,7 +25,7 @@
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#include "common/config.h"
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#include "graphics/Drawable.h"
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#include "Font.h"
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#include "VertexBuffer.h"
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#include "GLBuffer.h"
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namespace love
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{
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@@ -81,7 +81,7 @@ private:
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void addTextData(const TextData &s);
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StrongRef<Font> font;
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VertexBuffer *vbo;
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GLBuffer *vbo;
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std::vector<Font::DrawCommand> draw_commands;
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