Renamed the internal OpenGL buffer class from VertexBuffer to GLBuffer.

This commit is contained in:
Alex Szpakowski
2015-03-03 02:21:28 -04:00
parent d7667ea8fc
commit 8277eb9abd
15 changed files with 135 additions and 140 deletions
@@ -888,7 +888,7 @@ void ParticleSystem::draw(float x, float y, float angle, float sx, float sy, flo
glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), &particleVerts[0].s);
{
VertexBuffer::Bind ibo_bind(*ibo.getVertexBuffer());
GLBuffer::Bind ibo_bind(*ibo.getBuffer());
gl.drawElements(GL_TRIANGLES, (GLsizei) ibo.getIndexCount(pCount), ibo.getType(), ibo.getPointer(0));
}