Updated changelog

This commit is contained in:
Alex Szpakowski
2014-01-28 03:27:42 -04:00
parent a7ed581204
commit 7ef0a6b576
+11 -2
View File
@@ -6,12 +6,21 @@ LOVE 0.9.1 [Baby Inspector]
* Added Source:clone.
* Added ParticleSystem:clone.
* Added Mesh:setWireframe and Mesh:isWireframe for debugging.
* Added Mesh:setDrawRange and Mesh:getDrawRange.
* Added instancing support to Meshes with Mesh:setInstanceCount.
* Added CircleShape:getPoint and CircleShape:setPoint.
* Added Mesh/SpriteBatch/ParticleSystem:setTexture, accepts Canvases and Images.
* Added high-dpi window support for Retina displays in OS X, via the 'highdpi' window flag.
* Added love.window.getPixelScale.
* Added love.graphics.getSystemLimit.
* Added ParticleSystem:moveTo, has smoother emitter movement compared to setPosition.
* Added antialiasing support to Canvases.
* Added Canvas:getFSAA.
* Added 'love_ScreenSize' built-in variable in shaders.
* Added love.getVersion.
* Deprecated Mesh/SpriteBatch/ParticleSystem:setImage and love.graphics.getMaxImageSize.
* Deprecated Mesh/SpriteBatch/ParticleSystem:setImage.
* Deprecated love.graphics.getMaxImageSize and love.graphics.getMaxPointSize.
* Fixed love.graphics.scale with negative values causing incorrect line widths.
* Fixed Joystick:isDown using 0-based button index arguments.
@@ -28,7 +37,7 @@ LOVE 0.9.1 [Baby Inspector]
* Updated love.graphics.newParticleSystem, newSpriteBatch, and newMesh to accept Canvases.
* Updated Canvas drawing code, texture coordinates are no longer flipped vertically.
* Updated Canvas:renderTo to work properly if a Canvas is currently active.
* Updated particle spawning behaviour in ParticleSystems to be smoother when moving the emitter.
* Updated ParticleSystem:setEmissionRate to accept non-integer numbers.
LOVE 0.9.0 [Baby Inspector]
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