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Rename new/set/getRenderTarget back to new/set/getCanvas, for now.
The setRenderTarget/setCanvas API will likely change before 12.0 is released, so there's no reason to rename things unnecessarily before then.
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@@ -908,7 +908,7 @@ static StringMap<Texture::SettingType, Texture::SETTING_MAX_ENUM>::Entry setting
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{ "type", Texture::SETTING_TYPE },
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{ "dpiscale", Texture::SETTING_DPI_SCALE },
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{ "msaa", Texture::SETTING_MSAA },
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{ "rendertarget", Texture::SETTING_RENDER_TARGET },
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{ "canvas", Texture::SETTING_RENDER_TARGET },
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{ "readable", Texture::SETTING_READABLE },
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};
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