Rename new/set/getRenderTarget back to new/set/getCanvas, for now.

The setRenderTarget/setCanvas API will likely change before 12.0 is released, so there's no reason to rename things unnecessarily before then.
This commit is contained in:
Alex Szpakowski
2020-02-16 19:42:11 -04:00
parent 7b195c5f44
commit 7c34345fa6
2 changed files with 10 additions and 31 deletions
+1 -1
View File
@@ -908,7 +908,7 @@ static StringMap<Texture::SettingType, Texture::SETTING_MAX_ENUM>::Entry setting
{ "type", Texture::SETTING_TYPE },
{ "dpiscale", Texture::SETTING_DPI_SCALE },
{ "msaa", Texture::SETTING_MSAA },
{ "rendertarget", Texture::SETTING_RENDER_TARGET },
{ "canvas", Texture::SETTING_RENDER_TARGET },
{ "readable", Texture::SETTING_READABLE },
};
+9 -30
View File
@@ -263,7 +263,7 @@ static Graphics::RenderTarget checkRenderTarget(lua_State *L, int idx)
return target;
}
int w_setRenderTarget(lua_State *L)
int w_setCanvas(lua_State *L)
{
// Disable stencil writes.
luax_catchexcept(L, [](){ instance()->stopDrawToStencilBuffer(); });
@@ -295,7 +295,7 @@ int w_setRenderTarget(lua_State *L)
targets.colors.emplace_back(luax_checktexture(L, -1), 0);
if (targets.colors.back().texture->getTextureType() != TEXTURE_2D)
return luaL_error(L, "Non-2D textures must use the table-of-tables variant of setRenderTargets.");
return luaL_error(L, "Non-2D textures must use the table-of-tables variant of setCanvas.");
}
lua_pop(L, 1);
@@ -341,7 +341,7 @@ int w_setRenderTarget(lua_State *L)
}
if (i > 1 && type != TEXTURE_2D)
return luaL_error(L, "This variant of setRenderTarget only supports 2D texture types.");
return luaL_error(L, "This variant of setCanvas only supports 2D texture types.");
targets.colors.push_back(target);
}
@@ -357,12 +357,6 @@ int w_setRenderTarget(lua_State *L)
return 0;
}
int w_setCanvas(lua_State *L)
{
luax_markdeprecated(L, "love.graphics.setCanvas", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.setRenderTarget");
return w_setRenderTarget(L);
}
static void pushRenderTarget(lua_State *L, const Graphics::RenderTarget &rt)
{
lua_createtable(L, 1, 2);
@@ -387,7 +381,7 @@ static void pushRenderTarget(lua_State *L, const Graphics::RenderTarget &rt)
lua_setfield(L, -2, "mipmap");
}
int w_getRenderTarget(lua_State *L)
int w_getCanvas(lua_State *L)
{
Graphics::RenderTargets targets = instance()->getRenderTargets();
int ntargets = (int) targets.colors.size();
@@ -439,12 +433,6 @@ int w_getRenderTarget(lua_State *L)
}
}
int w_getCanvas(lua_State *L)
{
luax_markdeprecated(L, "love.graphics.getCanvas", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.getRenderTarget");
return w_getRenderTarget(L);
}
static void screenshotFunctionCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void *gd)
{
if (info == nullptr)
@@ -831,7 +819,7 @@ static void luax_checktexturesettings(lua_State *L, int idx, bool opt, bool chec
lua_pop(L, 1);
}
int w_newRenderTarget(lua_State *L)
int w_newCanvas(lua_State *L)
{
luax_checkgraphicscreated(L);
@@ -1209,12 +1197,6 @@ int w_newVolumeTexture(lua_State *L)
return w__pushNewTexture(L, slicesref, settings);
}
int w_newCanvas(lua_State *L)
{
luax_markdeprecated(L, "love.graphics.newCanvas", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newRenderTarget");
return w_newRenderTarget(L);
}
int w_newImage(lua_State *L)
{
luax_markdeprecated(L, "love.graphics.newImage", API_FUNCTION, DEPRECATED_RENAMED, "love.graphics.newTexture");
@@ -2562,7 +2544,7 @@ int w_getStats(lua_State *L)
lua_setfield(L, -2, "drawcallsbatched");
lua_pushinteger(L, stats.renderTargetSwitches);
lua_setfield(L, -2, "rendertargetswitches");
lua_setfield(L, -2, "canvasswitches");
lua_pushinteger(L, stats.shaderSwitches);
lua_setfield(L, -2, "shaderswitches");
@@ -3163,7 +3145,7 @@ static const luaL_Reg functions[] =
{ "discard", w_discard },
{ "present", w_present },
{ "newRenderTarget", w_newRenderTarget },
{ "newCanvas", w_newCanvas },
{ "newTexture", w_newTexture },
{ "newCubeTexture", w_newCubeTexture },
{ "newArrayTexture", w_newArrayTexture },
@@ -3180,8 +3162,8 @@ static const luaL_Reg functions[] =
{ "validateShader", w_validateShader },
{ "setRenderTarget", w_setRenderTarget },
{ "getRenderTarget", w_getRenderTarget },
{ "setCanvas", w_setCanvas },
{ "getCanvas", w_getCanvas },
{ "setColor", w_setColor },
{ "getColor", w_getColor },
@@ -3282,13 +3264,10 @@ static const luaL_Reg functions[] =
{ "inverseTransformPoint", w_inverseTransformPoint },
// Deprecated
{ "newCanvas", w_newCanvas },
{ "newImage", w_newImage },
{ "newArrayImage", w_newArrayImage },
{ "newVolumeImage", w_newVolumeImage },
{ "newCubeImage", w_newCubeImage },
{ "setCanvas", w_setCanvas },
{ "getCanvas", w_getCanvas },
{ "getCanvasFormats", w_getCanvasFormats },
{ "getImageFormats", w_getImageFormats },