mirror of
https://github.com/love2d/love.git
synced 2026-08-12 08:30:56 +02:00
Update changelog
This commit is contained in:
@@ -20,6 +20,10 @@ LOVE 0.8.0 [Rubber Piggy]
|
||||
* Added love.graphics.getRenderTarget.
|
||||
* Added love.event.quit.
|
||||
* Added stencil masks.
|
||||
* Added alternative SpriteBatch provider, it should work everywhere now.
|
||||
* Added a loader for binary modules.
|
||||
* Added thread:getKeys().
|
||||
* Added option of fractions for quads.
|
||||
|
||||
* Fixed polygon drawing (was off by one).
|
||||
* Fixed wrapping for single words.
|
||||
@@ -38,6 +42,9 @@ LOVE 0.8.0 [Rubber Piggy]
|
||||
* Fixed Source controls inconsistencies.
|
||||
* Fixed most leaking on unclosed File objects.
|
||||
* Fixed crashes when operating on non-existent files.
|
||||
* Fixed a bug where empty files on windows would never reach eof.
|
||||
* Fixed crash when SoundData runs out of memory.
|
||||
* Fixed ordering of loaders, love should have priority over lua.
|
||||
|
||||
* Renamed SpriteBatch's lock/unlock to bind/unbind.
|
||||
* Renamed Framebuffer to Canvas
|
||||
@@ -46,6 +53,7 @@ LOVE 0.8.0 [Rubber Piggy]
|
||||
* Updated love.thread to use get/set instead of send/receive.
|
||||
* Updated font engine.
|
||||
* Updated line drawing to a custom system.
|
||||
* Updated love.timer.sleep to use seconds, like the rest of love.
|
||||
|
||||
* Removed canvas auto-clearing.
|
||||
* Removed EncodedImageData.
|
||||
|
||||
Reference in New Issue
Block a user