Updated changelog

This commit is contained in:
Alex Szpakowski
2013-03-17 16:08:34 -03:00
parent 2838208338
commit 73c9f412ea
+11 -1
View File
@@ -21,14 +21,20 @@ LOVE 0.9.0 []
* Added SoundData:getDuration.
* Added new Channels api for love.thread.
* Added flags to setMode.
* Added support for resizable and borderless windows.
* Added support for resizable, borderless, and non-centered windows.
* Added resize event.
* Added love.math module.
* Added a platform-independent (good) random implementation to love.math.
* Added love.math.triangulate.
* Added blend mode "none".
* Added SpriteBatch:isEmpty and SpriteBatch:isFull.
* Added support for extern Images in Shaders when drawing graphics primitives.
* Added love.timer.getAverageDelta.
* Added love.joystickaxis/ball/hat event callbacks.
* Added ParticleSystem:setQuads.
* Added love.graphics.getDimensions and Image/Canvas/ImageData:getDimensions.
* Added love.filesystem.append.
* Added love.filesystem.getSize.
* OPTIONAL: Added support for GME.
* Fixed crashes with font drawing on some ATI cards.
@@ -52,6 +58,8 @@ LOVE 0.9.0 []
* Fixed Shader:send with Images and Canvases failing sometimes.
* Fixed love.graphics.getPointStyle.
* Fixed line numbers in shader errors.
* Fixed line wrapping in love.graphics.printf.
* Fixed fused release mode in OS X.
* Moved love's startup to modules/love.
@@ -76,6 +84,8 @@ LOVE 0.9.0 []
* Updated SpriteBatch code, now more performant when (un)binding.
* Updated Image creation code to error when creation fails.
* Updated Canvas code to support more systems.
* Updated love.timer.getFPS to be microsecond-accurate.
* Updated love.graphics.newScreenshot to create a fully opaque image by default.
LOVE 0.8.0 [Rubber Piggy]
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