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Update changelog
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@@ -12,6 +12,12 @@ LOVE 0.8.0 [Rubber Piggy]
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* Added UTF-8 support for fonts.
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* Added box2d error handling for some commonly failing functions.
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* Added ability for fused release games to have their write dir in appdata.
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* Added shear transformation to drawing functions.
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* Added origin to font printing.
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* Added love.graphics.getMode.
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* Added per-sprite colors on SpriteBatches.
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* Added pixel effects.
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* Added love.graphics.isSupported.
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* Fixed polygon drawing (was off by one).
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* Fixed wrapping for single words.
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@@ -22,7 +28,10 @@ LOVE 0.8.0 [Rubber Piggy]
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* Fixed crashes when bodies were destroyed during collisions.
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* Fixed bound SpriteBatches corrupting when drawing.
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* Fixed thread-safety issues with ImageData.
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* Fixed memory leak in audio sources.
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* Fixed memory leaks in audio sources.
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* Fixed thread's set (previously send) accidentally changing the type.
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* Fixed SoundData allocating the wrong number of samples.
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* Fixed SpriteBatch support on intel cards.
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* Renamed SpriteBatch's lock/unlock to bind/unbind.
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