mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
fixed a typo in the comments of three love.physics functions (I'm being very useful)
This commit is contained in:
@@ -16,13 +16,13 @@
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_PHYSICS_BOX2D_PHYSICS_H
|
||||
#define LOVE_PHYSICS_BOX2D_PHYSICS_H
|
||||
|
||||
// LOVE
|
||||
#include <common/Module.h>
|
||||
**/
|
||||
|
||||
#ifndef LOVE_PHYSICS_BOX2D_PHYSICS_H
|
||||
#define LOVE_PHYSICS_BOX2D_PHYSICS_H
|
||||
|
||||
// LOVE
|
||||
#include <common/Module.h>
|
||||
#include "World.h"
|
||||
#include "Contact.h"
|
||||
#include "Body.h"
|
||||
@@ -34,22 +34,22 @@
|
||||
#include "DistanceJoint.h"
|
||||
#include "PrismaticJoint.h"
|
||||
#include "RevoluteJoint.h"
|
||||
#include "PulleyJoint.h"
|
||||
#include "PulleyJoint.h"
|
||||
#include "GearJoint.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace physics
|
||||
{
|
||||
namespace box2d
|
||||
{
|
||||
class Physics : public Module
|
||||
{
|
||||
public:
|
||||
|
||||
// Implements Module.
|
||||
const char * getName() const;
|
||||
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace physics
|
||||
{
|
||||
namespace box2d
|
||||
{
|
||||
class Physics : public Module
|
||||
{
|
||||
public:
|
||||
|
||||
// Implements Module.
|
||||
const char * getName() const;
|
||||
|
||||
/**
|
||||
* Creates a new World.
|
||||
* @param lx Lower bound on the x-axis.
|
||||
@@ -110,7 +110,7 @@ namespace box2d
|
||||
CircleShape * newCircleShape(Body * body, float x, float y, float radius);
|
||||
|
||||
/**
|
||||
* Shorthand for creating rectangluar PolygonShapes. The rectangle
|
||||
* Shorthand for creating rectangular PolygonShapes. The rectangle
|
||||
* will be created at the local origin.
|
||||
* @param w The width of the rectangle.
|
||||
* @param h The height of the rectangle.
|
||||
@@ -118,7 +118,7 @@ namespace box2d
|
||||
PolygonShape * newRectangleShape(Body * body, float w, float h);
|
||||
|
||||
/**
|
||||
* Shorthand for creating rectangluar PolygonShapes. The rectangle
|
||||
* Shorthand for creating rectangular PolygonShapes. The rectangle
|
||||
* will be created at (x,y) in local coordinates.
|
||||
* @param x The offset along the x-axis.
|
||||
* @param y The offset along the y-axis.
|
||||
@@ -128,7 +128,7 @@ namespace box2d
|
||||
PolygonShape * newRectangleShape(Body * body, float x, float y, float w, float h);
|
||||
|
||||
/**
|
||||
* Shorthand for creating rectangluar PolygonShapes. The rectangle
|
||||
* Shorthand for creating rectangular PolygonShapes. The rectangle
|
||||
* will be created at (x,y) in local coordinates.
|
||||
* @param x The offset along the x-axis.
|
||||
* @param y The offset along the y-axis.
|
||||
@@ -194,12 +194,12 @@ namespace box2d
|
||||
* @param ratio The gear ratio.
|
||||
**/
|
||||
GearJoint * newGearJoint(Joint * joint1, Joint * joint2, float ratio);
|
||||
|
||||
|
||||
}; // Physics
|
||||
|
||||
} // box2d
|
||||
} // physics
|
||||
} // love
|
||||
|
||||
|
||||
|
||||
}; // Physics
|
||||
|
||||
} // box2d
|
||||
} // physics
|
||||
} // love
|
||||
|
||||
#endif // LOVE_PHYSICS_BOX2D_PHYSICS_H
|
||||
|
||||
Reference in New Issue
Block a user