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Moved line and shape drawing code out of the opengl folder, since it no longer directly calls any OpenGL functions.
--HG-- branch : minor
This commit is contained in:
@@ -2437,6 +2437,8 @@
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FA0B7B8C1A95902C000E1D17 /* opengl */,
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FAE272501C05A15B00A67640 /* ParticleSystem.cpp */,
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FAE272511C05A15B00A67640 /* ParticleSystem.h */,
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FA0B7B9B1A95902C000E1D17 /* Polyline.cpp */,
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FA0B7B9C1A95902C000E1D17 /* Polyline.h */,
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FA0B7BBC1A95902C000E1D17 /* Quad.cpp */,
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FA0B7BBD1A95902C000E1D17 /* Quad.h */,
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FA29C0041E12355B00268CD8 /* StreamBuffer.cpp */,
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@@ -2474,8 +2476,6 @@
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FA0B7B981A95902C000E1D17 /* OpenGL.h */,
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FA0B7B991A95902C000E1D17 /* ParticleSystem.cpp */,
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FA0B7B9A1A95902C000E1D17 /* ParticleSystem.h */,
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FA0B7B9B1A95902C000E1D17 /* Polyline.cpp */,
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FA0B7B9C1A95902C000E1D17 /* Polyline.h */,
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FA0B7B9D1A95902C000E1D17 /* Shader.cpp */,
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FA0B7B9E1A95902C000E1D17 /* Shader.h */,
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FA0B7B9F1A95902C000E1D17 /* SpriteBatch.cpp */,
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