Fix quads on computers supporting npot textures

This commit is contained in:
Bart van Strien
2011-07-02 18:17:47 +02:00
parent 995da9f660
commit 60128e1b06
+8 -2
View File
@@ -21,6 +21,9 @@
#include "Quad.h"
#include <common/Matrix.h>
// GLee
#include "GLee.h"
// STD
#include <cstring> // For memcpy
@@ -43,8 +46,11 @@ namespace opengl
void Quad::refresh(const Viewport & v, int sw, int sh)
{
sw = next_p2(sw);
sh = next_p2(sh);
if (GLEE_ARB_texture_non_power_of_two)
{
sw = next_p2(sw);
sh = next_p2(sh);
}
viewport = v;
vertices[0].x = 0;