Fix scaling errors with CircleShape's radius

--HG--
branch : box2d-update
This commit is contained in:
Bill Meltsner
2011-09-25 11:30:58 -04:00
parent 56ce9a2e17
commit 5cd2ce05fd
2 changed files with 5 additions and 4 deletions
+3 -2
View File
@@ -23,6 +23,7 @@
// Module
#include "Body.h"
#include "World.h"
#include "Physics.h"
#include <common/Memoizer.h>
@@ -46,12 +47,12 @@ namespace box2d
float CircleShape::getRadius() const
{
return shape->m_radius;
return Physics::scaleUp(shape->m_radius);
}
void CircleShape::setRadius(float r)
{
shape->m_radius = r;
shape->m_radius = Physics::scaleDown(r);
}
} // box2d