Fix Joystick:setVibration return value

This commit is contained in:
Sasha Szpakowski
2025-04-12 16:59:07 -03:00
parent dfdbe79138
commit 5c1c23fec6
+2 -2
View File
@@ -464,12 +464,12 @@ bool Joystick::setVibration(float left, float right, float duration)
length = Uint32(std::min(duration, maxduration) * 1000);
}
return SDL_RumbleJoystick(joyhandle, (Uint16)(left * LOVE_UINT16_MAX), (Uint16)(right * LOVE_UINT16_MAX), length) == 0;
return SDL_RumbleJoystick(joyhandle, (Uint16)(left * LOVE_UINT16_MAX), (Uint16)(right * LOVE_UINT16_MAX), length);
}
bool Joystick::setVibration()
{
return isConnected() && SDL_RumbleJoystick(joyhandle, 0, 0, 0) == 0;
return isConnected() && SDL_RumbleJoystick(joyhandle, 0, 0, 0);
}
void Joystick::getVibration(float &left, float &right)