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try lovec instead
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@@ -206,9 +206,9 @@ jobs:
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name: love-windows-${{ steps.vars.outputs.arch }}${{ steps.vars.outputs.compatname }}-dbg
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path: pdb/Release/*.pdb
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- name: Build Test Exe
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run: cmake --build build --config Release --target testbuild
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run: cmake --build build --config Release --target install
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- name: Run All Tests
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run: testbuild\love.exe ./testing/main.lua --console
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run: install\lovec.exe ./testing/main.lua
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- name: Love Test Report
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uses: ellraiser/love-test-report@main
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with:
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+14
-9
@@ -1,14 +1,19 @@
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`/Applications/love_12.app/Contents/MacOS/love ./testing`
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## Todo
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- check test runs for windows setup
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- add runs for linux + ios?
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- finish graphics state methods
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- start graphics drawing methods
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- start object methods
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- some joystick/input stuff could be at least nil checked maybe?
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- pass in err string returns to the test output
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## CI
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- [ ] ignore test suite for windows AMD
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- [ ] add test run to linux + ios builds
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- [ ] add metal/vulkan runs
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## TESTSUITE
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- [ ] finish graphics state methods
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- [ ] start graphics drawing methods
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- [ ] start object methods
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## FUTURE
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- [ ] pass in err string returns to the test output
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maybe even assertNotNil could use the second value automatically
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test:assertNotNil(love.filesystem.openFile('file2', 'r')) wouldn't have to change
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- need a platform: format table somewhere for compressed formats (i.e. DXT not supported)
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- [ ] some joystick/input stuff could be at least nil checked maybe?
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- [ ] need a platform: format table somewhere for compressed formats (i.e. DXT not supported)
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could add platform as global to command and then use in tests?
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