Prefer OpenGL to Metal (for now)

This commit is contained in:
Alex Szpakowski
2022-01-05 20:58:38 -04:00
parent 44a434604a
commit 5426be4252
+1 -1
View File
@@ -111,8 +111,8 @@ namespace metal { extern love::graphics::Graphics *createInstance(); }
#endif
static const Renderer rendererOrder[] = {
RENDERER_METAL,
RENDERER_OPENGL,
RENDERER_METAL,
};
static std::vector<Renderer> defaultRenderers =