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Add RevoluteJoint:getMaxMotorTorque
--HG-- branch : box2d-update
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@@ -91,6 +91,11 @@ namespace box2d
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**/
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float getMotorTorque(float inv_dt) const;
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/**
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* Get the maximum motor torque, usually in N-m.
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**/
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float getMaxMotorTorque();
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/**
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* Enable/disable the joint limit.
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**/
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