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Add RevoluteJoint:getMaxMotorTorque
--HG-- branch : box2d-update
This commit is contained in:
@@ -87,6 +87,11 @@ namespace box2d
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{
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return Physics::scaleUp(Physics::scaleUp(joint->GetMotorTorque(inv_dt)));
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}
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float RevoluteJoint::getMaxMotorTorque()
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{
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return Physics::scaleUp(Physics::scaleUp(joint->GetMaxMotorTorque()));
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}
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void RevoluteJoint::enableLimit(bool limit)
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{
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@@ -91,6 +91,11 @@ namespace box2d
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**/
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float getMotorTorque(float inv_dt) const;
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/**
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* Get the maximum motor torque, usually in N-m.
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**/
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float getMaxMotorTorque();
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/**
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* Enable/disable the joint limit.
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**/
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@@ -90,6 +90,13 @@ namespace box2d
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lua_pushnumber(L, t->getMotorTorque(inv_dt));
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return 1;
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}
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int w_RevoluteJoint_getMaxMotorTorque(lua_State * L)
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{
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RevoluteJoint * t = luax_checkrevolutejoint(L, 1);
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lua_pushnumber(L, t->getMaxMotorTorque());
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return 1;
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}
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int w_RevoluteJoint_enableLimit(lua_State * L)
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{
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@@ -161,6 +168,7 @@ namespace box2d
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{ "setMotorSpeed", w_RevoluteJoint_setMotorSpeed },
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{ "getMotorSpeed", w_RevoluteJoint_getMotorSpeed },
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{ "getMotorTorque", w_RevoluteJoint_getMotorTorque },
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{ "getMaxMotorTorque", w_RevoluteJoint_getMaxMotorTorque },
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{ "enableLimit", w_RevoluteJoint_enableLimit },
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{ "isLimitEnabled", w_RevoluteJoint_isLimitEnabled },
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{ "setUpperLimit", w_RevoluteJoint_setUpperLimit },
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@@ -41,6 +41,7 @@ namespace box2d
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int w_RevoluteJoint_setMotorSpeed(lua_State * L);
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int w_RevoluteJoint_getMotorSpeed(lua_State * L);
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int w_RevoluteJoint_getMotorTorque(lua_State * L);
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int w_RevoluteJoint_getMaxMotorTorque(lua_State * L);
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int w_RevoluteJoint_enableLimit(lua_State * L);
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int w_RevoluteJoint_isLimitEnabled(lua_State * L);
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int w_RevoluteJoint_setUpperLimit(lua_State * L);
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