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Removed love.graphics.setColorMode
- The "replace" color mode can easily be duplicated with love.graphics.setColor(255, 255, 255) - The current color mode has no effect when a shader is active - Color mode functionality can easily be replicated with shaders - OpenGL ES 2 (iOS, Android, etc) does not have the functions used by love.graphics.setColorMode
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@@ -71,10 +71,8 @@ int w_getBackgroundColor(lua_State *L);
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int w_setFont(lua_State *L);
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int w_getFont(lua_State *L);
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int w_setBlendMode(lua_State *L);
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int w_setColorMode(lua_State *L);
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int w_setDefaultImageFilter(lua_State *L);
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int w_getBlendMode(lua_State *L);
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int w_getColorMode(lua_State *L);
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int w_getDefaultImageFilter(lua_State *L);
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int w_setLineWidth(lua_State *L);
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int w_setLineStyle(lua_State *L);
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