Temporarily disabled zlib decompression for PNG images, in favour of LodePNG's built-in decompression code.

This commit is contained in:
Alex Szpakowski
2015-03-19 14:41:15 -03:00
parent 9d2a2832ab
commit 5138acaee5
+4
View File
@@ -152,7 +152,11 @@ PNGHandler::DecodedImage PNGHandler::decode(love::filesystem::FileData *fdata)
state.info_raw.colortype = LCT_RGBA;
state.info_raw.bitdepth = 8;
#if 0
// FIXME: temporarily disabled: using this makes decoded images use more
// memory than they should and seems to potentially cause memory leaks.
state.decoder.zlibsettings.custom_zlib = zlibDecompress;
#endif
unsigned status = lodepng_decode(&img.data, &width, &height,
&state, indata, insize);