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Temporarily disabled zlib decompression for PNG images, in favour of LodePNG's built-in decompression code.
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@@ -152,7 +152,11 @@ PNGHandler::DecodedImage PNGHandler::decode(love::filesystem::FileData *fdata)
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state.info_raw.colortype = LCT_RGBA;
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state.info_raw.bitdepth = 8;
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#if 0
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// FIXME: temporarily disabled: using this makes decoded images use more
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// memory than they should and seems to potentially cause memory leaks.
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state.decoder.zlibsettings.custom_zlib = zlibDecompress;
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#endif
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unsigned status = lodepng_decode(&img.data, &width, &height,
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&state, indata, insize);
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