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Renamed Joystick:getGUID to Joystick:getProductGUID for greater clarity
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@@ -70,7 +70,7 @@ public:
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void *getHandle() const;
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std::string getGUID() const;
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std::string getProductGUID() const;
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int getInstanceID() const;
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int getID() const;
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@@ -91,7 +91,7 @@ private:
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SDL_GameController *controller;
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SDL_JoystickID instanceid;
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std::string guid;
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std::string pguid;
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int id;
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std::string name;
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