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Added working SpriteBatch.
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@@ -25,6 +25,7 @@
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#include "wrap_Font.h"
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#include "wrap_Image.h"
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#include "wrap_Frame.h"
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#include "wrap_SpriteBatch.h"
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#include "Graphics.h"
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namespace love
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@@ -46,14 +47,11 @@ namespace opengl
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int _wrap_isCreated(lua_State * L);
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int _wrap_setScissor(lua_State * L);
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int _wrap_getScissor(lua_State * L);
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int _wrap_newColor(lua_State * L);
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int _wrap_newImage(lua_State * L);
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int _wrap_newFrame(lua_State * L);
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int _wrap_newAnimation(lua_State * L);
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int _wrap_newFont(lua_State * L);
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int _wrap_newImageFont(lua_State * L);
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int _wrap_newSpriteBatch(lua_State * L);
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int _wrap_newVertexBuffer(lua_State * L);
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int _wrap_setColor(lua_State * L);
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int _wrap_getColor(lua_State * L);
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int _wrap_setBackgroundColor(lua_State * L);
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