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https://github.com/love2d/love.git
synced 2026-08-12 08:30:56 +02:00
love.system.openURL implementation uses SDL_OpenURL.
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@@ -118,11 +118,6 @@ bool getSafeArea(int &top, int &left, int &bottom, int &right)
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return safeArea != nullptr;
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}
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bool openURL(const std::string &url)
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{
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return SDL_OpenURL(url.c_str()) == 0;
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}
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void vibrate(double seconds)
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{
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JNIEnv *env = (JNIEnv*) SDL_GetAndroidJNIEnv();
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@@ -50,8 +50,6 @@ double getScreenScale();
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**/
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bool getSafeArea(int &top, int &left, int &bottom, int &right);
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bool openURL(const std::string &url);
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void vibrate(double seconds);
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bool directoryExists(const char *path);
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@@ -42,12 +42,6 @@ namespace ios
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**/
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std::string getLoveInResources(bool &fused);
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/**
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* Opens the specified URL with the default program associated with the URL's
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* scheme.
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**/
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bool openURL(const std::string &url);
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/**
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* Causes devices with vibration support to vibrate for about 0.5 seconds.
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**/
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@@ -364,22 +364,6 @@ std::string getLoveInResources(bool &fused)
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return path;
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}
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bool openURL(const std::string &url)
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{
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bool success = false;
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@autoreleasepool
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{
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UIApplication *app = [UIApplication sharedApplication];
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NSURL *nsurl = [NSURL URLWithString:@(url.c_str())];
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if ([app canOpenURL:nsurl])
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success = [app openURL:nsurl];
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}
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return success;
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}
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void vibrate()
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{
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@autoreleasepool
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@@ -22,35 +22,10 @@
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#include "common/config.h"
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#include "System.h"
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#if defined(LOVE_MACOS)
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#include <CoreServices/CoreServices.h>
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#elif defined(LOVE_IOS)
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#if defined(LOVE_IOS)
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#include "common/ios.h"
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#elif defined(LOVE_LINUX) || defined(LOVE_ANDROID)
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#include <signal.h>
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#include <sys/wait.h>
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#include <errno.h>
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#elif defined(LOVE_WINDOWS)
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#include "common/utf8.h"
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#include <shlobj.h>
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#include <shellapi.h>
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#pragma comment(lib, "shell32.lib")
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#endif
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#if defined(LOVE_ANDROID)
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#elif defined(LOVE_ANDROID)
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#include "common/android.h"
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#elif defined(LOVE_LINUX)
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#ifdef __has_include
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#if __has_include(<spawn.h>)
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#define LOVE_HAS_POSIX_SPAWN
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#endif
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#endif
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#ifdef LOVE_HAS_POSIX_SPAWN
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#include <spawn.h>
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#else
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#include <unistd.h>
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#endif
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#endif
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namespace love
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@@ -82,94 +57,6 @@ const char *System::getOS()
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#endif
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}
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#ifdef LOVE_HAS_POSIX_SPAWN
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extern "C"
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{
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extern char **environ; // The environment, always available
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}
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#endif
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bool System::openURL(const std::string &url) const
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{
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#if defined(LOVE_MACOS)
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bool success = false;
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CFURLRef cfurl = CFURLCreateWithBytes(nullptr,
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(const UInt8 *) url.c_str(),
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url.length(),
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kCFStringEncodingUTF8,
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nullptr);
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success = LSOpenCFURLRef(cfurl, nullptr) == noErr;
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CFRelease(cfurl);
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return success;
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#elif defined(LOVE_IOS)
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return love::ios::openURL(url);
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#elif defined(LOVE_ANDROID)
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return love::android::openURL(url);
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#elif defined(LOVE_LINUX)
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pid_t pid;
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const char *argv[] = {"xdg-open", url.c_str(), nullptr};
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#ifdef LOVE_HAS_POSIX_SPAWN
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// Note: at the moment this process inherits our file descriptors.
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// Note: the below const_cast is really ugly as well.
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if (posix_spawnp(&pid, "xdg-open", nullptr, nullptr, const_cast<char **>(argv), environ) != 0)
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return false;
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#else
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pid = fork();
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if (pid == 0)
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{
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execvp("xdg-open", const_cast<char **>(argv));
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return false;
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}
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#endif
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// Check if xdg-open already completed (or failed.)
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int status = 0;
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if (waitpid(pid, &status, WNOHANG) > 0)
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return (status == 0);
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else
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// We can't tell what actually happens without waiting for
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// the process to finish, which could take forever (literally).
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return true;
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#elif defined(LOVE_WINDOWS)
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// Unicode-aware WinAPI functions don't accept UTF-8, so we need to convert.
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std::wstring wurl = to_widestr(url);
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HINSTANCE result = 0;
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#if defined(LOVE_WINDOWS_UWP)
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Platform::String^ urlString = ref new Platform::String(wurl.c_str());
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auto uwpUri = ref new Windows::Foundation::Uri(urlString);
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Windows::System::Launcher::LaunchUriAsync(uwpUri);
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#else
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result = ShellExecuteW(nullptr,
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L"open",
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wurl.c_str(),
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nullptr,
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nullptr,
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SW_SHOW);
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#endif
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return (ptrdiff_t) result > 32;
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#endif
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}
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void System::vibrate(double seconds) const
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{
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#ifdef LOVE_ANDROID
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@@ -94,7 +94,7 @@ public:
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*
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* @return Whether the URL was opened successfully.
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**/
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virtual bool openURL(const std::string &url) const;
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virtual bool openURL(const std::string &url) const = 0;
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/**
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* Vibrates for the specified amount of seconds.
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@@ -26,6 +26,7 @@
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#include <SDL3/SDL_clipboard.h>
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#include <SDL3/SDL_cpuinfo.h>
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#include <SDL3/SDL_locale.h>
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#include <SDL3/SDL_misc.h>
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namespace love
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{
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@@ -87,6 +88,11 @@ love::system::System::PowerState System::getPowerInfo(int &seconds, int &percent
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return state;
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}
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bool System::openURL(const std::string &url) const
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{
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return SDL_OpenURL(url.c_str());
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}
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std::vector<std::string> System::getPreferredLocales() const
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{
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std::vector<std::string> result;
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@@ -48,6 +48,7 @@ public:
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std::string getClipboardText() const override;
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PowerState getPowerInfo(int &seconds, int &percent) const override;
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bool openURL(const std::string &url) const override;
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std::vector<std::string> getPreferredLocales() const override;
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private:
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