Code style (tabs)

This commit is contained in:
Klonan
2022-08-27 17:35:41 +02:00
parent 03939299db
commit 4e81a31cd1
3 changed files with 32 additions and 32 deletions
+19 -19
View File
@@ -172,10 +172,10 @@ bool World::QueryCallback::ReportFixture(b2Fixture *fixture)
}
World::CollectCallback::CollectCallback(World *world, lua_State *L)
: world(world)
, L(L)
: world(world)
, L(L)
{
lua_newtable(L);
lua_newtable(L);
}
World::CollectCallback::~CollectCallback()
@@ -184,13 +184,13 @@ World::CollectCallback::~CollectCallback()
bool World::CollectCallback::ReportFixture(b2Fixture *f)
{
Fixture* fixture = (Fixture*)world->findObject(f);
if (!fixture)
throw love::Exception("A fixture has escaped Memoizer!");
luax_pushtype(L, fixture);
lua_rawseti(L, -2, i);
i++;
return true;
Fixture *fixture = (Fixture *)world->findObject(f);
if (!fixture)
throw love::Exception("A fixture has escaped Memoizer!");
luax_pushtype(L, fixture);
lua_rawseti(L, -2, i);
i++;
return true;
}
World::RayCastCallback::RayCastCallback(World *world, lua_State *L, int idx)
@@ -580,16 +580,16 @@ int World::queryBoundingBox(lua_State *L)
int World::getFixturesInArea(lua_State *L)
{
float lx = (float)luaL_checknumber(L, 1);
float ly = (float)luaL_checknumber(L, 2);
float ux = (float)luaL_checknumber(L, 3);
float uy = (float)luaL_checknumber(L, 4);
float lx = (float)luaL_checknumber(L, 1);
float ly = (float)luaL_checknumber(L, 2);
float ux = (float)luaL_checknumber(L, 3);
float uy = (float)luaL_checknumber(L, 4);
b2AABB box;
box.lowerBound = Physics::scaleDown(b2Vec2(lx, ly));
box.upperBound = Physics::scaleDown(b2Vec2(ux, uy));
CollectCallback query(this, L);
world->QueryAABB(&query, box);
return 1;
box.lowerBound = Physics::scaleDown(b2Vec2(lx, ly));
box.upperBound = Physics::scaleDown(b2Vec2(ux, uy));
CollectCallback query(this, L);
world->QueryAABB(&query, box);
return 1;
}
int World::rayCast(lua_State *L)
+10 -10
View File
@@ -102,17 +102,17 @@ public:
int funcidx;
};
class CollectCallback : public b2QueryCallback
{
public:
CollectCallback(World *world, lua_State *L);
~CollectCallback();
virtual bool ReportFixture(b2Fixture *fixture);
private:
World *world;
class CollectCallback : public b2QueryCallback
{
public:
CollectCallback(World *world, lua_State *L);
~CollectCallback();
virtual bool ReportFixture(b2Fixture *fixture);
private:
World *world;
lua_State *L;
int i = 1;
};
int i = 1;
};
class RayCastCallback : public b2RayCastCallback
{
+3 -3
View File
@@ -188,9 +188,9 @@ int w_World_queryBoundingBox(lua_State *L)
int w_World_getFixturesInArea(lua_State *L)
{
World *t = luax_checkworld(L, 1);
lua_remove(L, 1);
int ret = 0;
luax_catchexcept(L, [&](){ ret = t->getFixturesInArea(L); });
lua_remove(L, 1);
int ret = 0;
luax_catchexcept(L, [&](){ ret = t->getFixturesInArea(L); });
return ret;
}