Updated changelog

This commit is contained in:
Alex Szpakowski
2013-08-04 19:35:25 -03:00
parent dc755ed375
commit 4443284a73
+4 -2
View File
@@ -13,6 +13,7 @@ LOVE 0.9.0 [Baby Inspector]
* Added love.filesystem.append.
* Added love.filesystem.getSize.
* Added love.filesystem.mount and love.filesystem.unmount.
* Added optional file search order parameter to love.filesystem.setIdentity.
* Added File:isOpen and File:getMode.
* Added Fie:setBuffer, File:getBuffer, and File:flush.
* Added previously internal Rasterizer and GlyphData object methods.
@@ -30,7 +31,6 @@ LOVE 0.9.0 [Baby Inspector]
* Added Geometry objects (replaces Quads), allowing for arbitrary textured polygons.
* Added multiple render target support to love.graphics.setCanvas.
* Added love.graphics.setColorMask.
* Added love.graphics.setAlphaTest.
* Added love.graphics.origin.
* Added love.graphics.getRendererInfo.
* Added love.graphics.getMaxImageSize.
@@ -51,6 +51,7 @@ LOVE 0.9.0 [Baby Inspector]
* Added limited table support to Channel:push.
* Added Thread:getError.
* Added Thread:isRunning.
* Added threaderror event.
* Added love.math module.
* Added a platform-independent (good) random implementation to love.math.
* Added RandomGenerator objects and love.math.newRandomGenerator.
@@ -137,6 +138,7 @@ LOVE 0.9.0 [Baby Inspector]
* Removed love.graphics.drawq (functionality is merged into love.graphics.draw).
* Removed SpriteBatch:addq/setq (functionality is merged into SpriteBatch:add/set).
* Removed ParticleSystem:isFull/isEmpty.
* Removed ParticleSystem:getX/getY.
* Removed love.joystick.open and friends.
* Removed love.joystick.getBall and love.joystick.getNumBalls.
* Removed thread names.
@@ -152,7 +154,7 @@ LOVE 0.9.0 [Baby Inspector]
* Updated love.keypressed's second argument to be a unicode character string.
* Updated the setFilter and setWrap methods, the second argument is now optional.
* Updated Font and ParticleSystem rendering code, now more performant.
* Updated SpriteBatch code, now more performant when (un)binding.
* Updated SpriteBatch code, now more performant when adding/setting and (un)binding.
* Updated Image creation code to error when creation fails.
* Updated Canvas code to support more systems.
* Updated Canvas:getImageData and love.graphics.newScreenshot to be more efficient.