From 4443284a73f4ebae2eb8af517933128d4f472a90 Mon Sep 17 00:00:00 2001 From: Alex Szpakowski Date: Sun, 4 Aug 2013 19:35:25 -0300 Subject: [PATCH] Updated changelog --- changes.txt | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/changes.txt b/changes.txt index ae53f762f..e19134381 100644 --- a/changes.txt +++ b/changes.txt @@ -13,6 +13,7 @@ LOVE 0.9.0 [Baby Inspector] * Added love.filesystem.append. * Added love.filesystem.getSize. * Added love.filesystem.mount and love.filesystem.unmount. + * Added optional file search order parameter to love.filesystem.setIdentity. * Added File:isOpen and File:getMode. * Added Fie:setBuffer, File:getBuffer, and File:flush. * Added previously internal Rasterizer and GlyphData object methods. @@ -30,7 +31,6 @@ LOVE 0.9.0 [Baby Inspector] * Added Geometry objects (replaces Quads), allowing for arbitrary textured polygons. * Added multiple render target support to love.graphics.setCanvas. * Added love.graphics.setColorMask. - * Added love.graphics.setAlphaTest. * Added love.graphics.origin. * Added love.graphics.getRendererInfo. * Added love.graphics.getMaxImageSize. @@ -51,6 +51,7 @@ LOVE 0.9.0 [Baby Inspector] * Added limited table support to Channel:push. * Added Thread:getError. * Added Thread:isRunning. + * Added threaderror event. * Added love.math module. * Added a platform-independent (good) random implementation to love.math. * Added RandomGenerator objects and love.math.newRandomGenerator. @@ -137,6 +138,7 @@ LOVE 0.9.0 [Baby Inspector] * Removed love.graphics.drawq (functionality is merged into love.graphics.draw). * Removed SpriteBatch:addq/setq (functionality is merged into SpriteBatch:add/set). * Removed ParticleSystem:isFull/isEmpty. + * Removed ParticleSystem:getX/getY. * Removed love.joystick.open and friends. * Removed love.joystick.getBall and love.joystick.getNumBalls. * Removed thread names. @@ -152,7 +154,7 @@ LOVE 0.9.0 [Baby Inspector] * Updated love.keypressed's second argument to be a unicode character string. * Updated the setFilter and setWrap methods, the second argument is now optional. * Updated Font and ParticleSystem rendering code, now more performant. - * Updated SpriteBatch code, now more performant when (un)binding. + * Updated SpriteBatch code, now more performant when adding/setting and (un)binding. * Updated Image creation code to error when creation fails. * Updated Canvas code to support more systems. * Updated Canvas:getImageData and love.graphics.newScreenshot to be more efficient.