mirror of
https://github.com/love2d/love.git
synced 2026-08-12 00:20:52 +02:00
+5
-27
@@ -117,16 +117,6 @@ if(MEGA)
|
||||
# binary (in e.g. the installer). Example: msvcp140.dll.
|
||||
set(LOVE_MSVC_DLLS ${MEGA_MSVC_DLLS})
|
||||
|
||||
if(APPLE)
|
||||
# Some files do #include <SDL2/SDL.h>, but building with megasource
|
||||
# requires #include <SDL.h>.
|
||||
add_definitions(-DLOVE_MACOSX_SDL_DIRECT_INCLUDE)
|
||||
endif ()
|
||||
|
||||
# SDL2 links with some DirectX libraries, and we apparently also
|
||||
# pull those libraries in for linkage because we link with SDL2.
|
||||
set(LOVE_LINK_DIRS ${SDL_LINK_DIR})
|
||||
|
||||
# These DLLs are moved next to the love binary in a post-build step to
|
||||
# love runnable from inside Visual Studio.
|
||||
#
|
||||
@@ -135,7 +125,6 @@ if(MEGA)
|
||||
# We detect whether or not each item is a target, and take the appropriate
|
||||
# action.
|
||||
set(LOVE_MOVE_DLLS
|
||||
${MEGA_SDL2}
|
||||
${MEGA_SDL3}
|
||||
${MEGA_OPENAL}
|
||||
)
|
||||
@@ -147,7 +136,7 @@ if(MEGA)
|
||||
set(LOVE_EXTRA_DLLS)
|
||||
endif()
|
||||
|
||||
target_link_libraries(lovedep::SDL INTERFACE ${MEGA_SDL2} ${MEGA_SDL2MAIN} ${MEGA_SDL3})
|
||||
target_link_libraries(lovedep::SDL INTERFACE ${MEGA_SDL3})
|
||||
target_link_libraries(lovedep::Freetype INTERFACE ${MEGA_FREETYPE})
|
||||
target_link_libraries(lovedep::Harfbuzz INTERFACE ${MEGA_HARFBUZZ})
|
||||
target_link_libraries(lovedep::OpenAL INTERFACE ${MEGA_OPENAL})
|
||||
@@ -186,15 +175,9 @@ Please see https://github.com/love2d/megasource
|
||||
# required for enet
|
||||
add_definitions(-D HAS_SOCKLEN_T)
|
||||
|
||||
if(LOVE_USE_SDL3)
|
||||
find_package(SDL3 3.1.3 REQUIRED CONFIG)
|
||||
target_include_directories(lovedep::SDL INTERFACE ${SDL3_INCLUDE_DIRS})
|
||||
target_link_libraries(lovedep::SDL INTERFACE ${SDL3_LIBRARIES})
|
||||
else()
|
||||
find_package(SDL2 2.0.9 REQUIRED CONFIG COMPONENTS SDL2main)
|
||||
target_include_directories(lovedep::SDL INTERFACE ${SDL2_INCLUDE_DIRS})
|
||||
target_link_libraries(lovedep::SDL INTERFACE ${SDL2_LIBRARIES})
|
||||
endif()
|
||||
find_package(SDL3 3.1.3 REQUIRED CONFIG)
|
||||
target_include_directories(lovedep::SDL INTERFACE ${SDL3_INCLUDE_DIRS})
|
||||
target_link_libraries(lovedep::SDL INTERFACE ${SDL3_LIBRARIES})
|
||||
|
||||
find_package(Freetype REQUIRED)
|
||||
target_include_directories(lovedep::Freetype INTERFACE ${FREETYPE_INCLUDE_DIRS})
|
||||
@@ -1904,8 +1887,6 @@ include_directories(
|
||||
src/modules
|
||||
)
|
||||
|
||||
link_directories(${LOVE_LINK_DIRS})
|
||||
|
||||
if(MINGW)
|
||||
# UTF-16 flags passed to windres. windres invokes gcc as preprocessor
|
||||
# -> gcc outputs utf8, so windres must read-in codepage 65001 (utf8)
|
||||
@@ -2056,10 +2037,7 @@ if("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows")
|
||||
# CPack
|
||||
###################################
|
||||
install(TARGETS love lovec liblove RUNTIME DESTINATION .)
|
||||
|
||||
if(LOVE_USE_SDL3)
|
||||
install(PROGRAMS $<TARGET_FILE:${MEGA_SDL3}> DESTINATION .)
|
||||
endif()
|
||||
install(PROGRAMS $<TARGET_FILE:${MEGA_SDL3}> DESTINATION .)
|
||||
|
||||
# Our install script (and NSIS) doesn't fully support Windows ARM64 yet.
|
||||
if(MEGA_ARM64)
|
||||
|
||||
Reference in New Issue
Block a user