mirror of
https://github.com/love2d/love.git
synced 2026-08-16 16:20:42 +02:00
Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder.
--HG-- branch : minor
This commit is contained in:
@@ -100,6 +100,8 @@ public:
|
||||
|
||||
virtual const Vertex *getVertices() const;
|
||||
|
||||
virtual const void *getHandle() const = 0;
|
||||
|
||||
// The default filter.
|
||||
static void setDefaultFilter(const Filter &f);
|
||||
static const Filter &getDefaultFilter();
|
||||
|
||||
@@ -301,7 +301,7 @@ void Canvas::drawv(const Matrix &t, const Vertex *v)
|
||||
OpenGL::TempTransform transform(gl);
|
||||
transform.get() *= t;
|
||||
|
||||
predraw();
|
||||
gl.bindTexture(texture);
|
||||
|
||||
glEnableVertexAttribArray(ATTRIB_POS);
|
||||
glEnableVertexAttribArray(ATTRIB_TEXCOORD);
|
||||
@@ -314,8 +314,6 @@ void Canvas::drawv(const Matrix &t, const Vertex *v)
|
||||
|
||||
glDisableVertexAttribArray(ATTRIB_TEXCOORD);
|
||||
glDisableVertexAttribArray(ATTRIB_POS);
|
||||
|
||||
postdraw();
|
||||
}
|
||||
|
||||
void Canvas::draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
|
||||
@@ -350,7 +348,8 @@ bool Canvas::setWrap(const Texture::Wrap &w)
|
||||
bool success = true;
|
||||
wrap = w;
|
||||
|
||||
if (hasLimitedNpot() && (width != next_p2(width) || height != next_p2(height)))
|
||||
if ((GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 || GLAD_OES_texture_npot))
|
||||
&& (width != next_p2(width) || height != next_p2(height)))
|
||||
{
|
||||
if (wrap.s != WRAP_CLAMP || wrap.t != WRAP_CLAMP)
|
||||
success = false;
|
||||
@@ -365,14 +364,9 @@ bool Canvas::setWrap(const Texture::Wrap &w)
|
||||
return success;
|
||||
}
|
||||
|
||||
GLuint Canvas::getGLTexture() const
|
||||
const void *Canvas::getHandle() const
|
||||
{
|
||||
return texture;
|
||||
}
|
||||
|
||||
void Canvas::predraw()
|
||||
{
|
||||
gl.bindTexture(texture);
|
||||
return &texture;
|
||||
}
|
||||
|
||||
void Canvas::setupGrab()
|
||||
@@ -459,7 +453,7 @@ void Canvas::startGrab(const std::vector<Canvas *> &canvases)
|
||||
for (int i = 0; i < (int) canvases.size(); i++)
|
||||
{
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1 + i,
|
||||
GL_TEXTURE_2D, canvases[i]->getGLTexture(), 0);
|
||||
GL_TEXTURE_2D, *(GLuint *) canvases[i]->getHandle(), 0);
|
||||
|
||||
drawbuffers.push_back(GL_COLOR_ATTACHMENT1 + i);
|
||||
}
|
||||
|
||||
@@ -28,7 +28,8 @@
|
||||
#include "common/Matrix.h"
|
||||
#include "common/StringMap.h"
|
||||
#include "common/int.h"
|
||||
#include "Texture.h"
|
||||
#include "graphics/Texture.h"
|
||||
#include "graphics/Volatile.h"
|
||||
#include "OpenGL.h"
|
||||
|
||||
namespace love
|
||||
@@ -38,7 +39,7 @@ namespace graphics
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
class Canvas : public Texture
|
||||
class Canvas : public Texture, public Volatile
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -73,8 +74,7 @@ public:
|
||||
virtual void drawq(Quad *quad, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
|
||||
virtual void setFilter(const Texture::Filter &f);
|
||||
virtual bool setWrap(const Texture::Wrap &w);
|
||||
virtual GLuint getGLTexture() const;
|
||||
virtual void predraw();
|
||||
virtual const void *getHandle() const;
|
||||
|
||||
/**
|
||||
* @param canvases A list of other canvases to temporarily attach to this one,
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
#include "Font.h"
|
||||
#include "Image.h"
|
||||
#include "graphics/Quad.h"
|
||||
#include "graphics/Texture.h"
|
||||
#include "SpriteBatch.h"
|
||||
#include "ParticleSystem.h"
|
||||
#include "Canvas.h"
|
||||
|
||||
@@ -149,7 +149,7 @@ void Image::loadDefaultTexture()
|
||||
{
|
||||
usingDefaultTexture = true;
|
||||
|
||||
bind();
|
||||
gl.bindTexture(texture);
|
||||
setFilter(filter);
|
||||
|
||||
// A nice friendly checkerboard to signify invalid textures...
|
||||
@@ -224,7 +224,8 @@ bool Image::loadVolatile()
|
||||
}
|
||||
|
||||
// NPOT textures don't support mipmapping without full NPOT support.
|
||||
if (hasLimitedNpot() && (width != next_p2(width) || height != next_p2(height)))
|
||||
if ((GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 || GLAD_OES_texture_npot))
|
||||
&& (width != next_p2(width) || height != next_p2(height)))
|
||||
{
|
||||
flags.mipmaps = false;
|
||||
filter.mipmap = FILTER_NONE;
|
||||
@@ -323,7 +324,7 @@ bool Image::refresh(int xoffset, int yoffset, int w, int h)
|
||||
throw love::Exception("Invalid rectangle dimensions.");
|
||||
}
|
||||
|
||||
bind();
|
||||
gl.bindTexture(texture);
|
||||
|
||||
if (isCompressed())
|
||||
loadTextureFromCompressedData();
|
||||
@@ -344,21 +345,12 @@ bool Image::refresh(int xoffset, int yoffset, int w, int h)
|
||||
return true;
|
||||
}
|
||||
|
||||
void Image::predraw()
|
||||
{
|
||||
bind();
|
||||
}
|
||||
|
||||
void Image::postdraw()
|
||||
{
|
||||
}
|
||||
|
||||
void Image::drawv(const Matrix &t, const Vertex *v)
|
||||
{
|
||||
OpenGL::TempTransform transform(gl);
|
||||
transform.get() *= t;
|
||||
|
||||
predraw();
|
||||
gl.bindTexture(texture);
|
||||
|
||||
glEnableVertexAttribArray(ATTRIB_POS);
|
||||
glEnableVertexAttribArray(ATTRIB_TEXCOORD);
|
||||
@@ -371,8 +363,6 @@ void Image::drawv(const Matrix &t, const Vertex *v)
|
||||
|
||||
glDisableVertexAttribArray(ATTRIB_TEXCOORD);
|
||||
glDisableVertexAttribArray(ATTRIB_POS);
|
||||
|
||||
postdraw();
|
||||
}
|
||||
|
||||
void Image::draw(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
|
||||
@@ -391,9 +381,9 @@ void Image::drawq(Quad *quad, float x, float y, float angle, float sx, float sy,
|
||||
drawv(t, quad->getVertices());
|
||||
}
|
||||
|
||||
GLuint Image::getGLTexture() const
|
||||
const void *Image::getHandle() const
|
||||
{
|
||||
return texture;
|
||||
return &texture;
|
||||
}
|
||||
|
||||
love::image::ImageData *Image::getImageData() const
|
||||
@@ -425,7 +415,7 @@ void Image::setFilter(const Texture::Filter &f)
|
||||
filter.min = filter.mag = FILTER_NEAREST;
|
||||
}
|
||||
|
||||
bind();
|
||||
gl.bindTexture(texture);
|
||||
gl.setTextureFilter(filter);
|
||||
}
|
||||
|
||||
@@ -434,7 +424,8 @@ bool Image::setWrap(const Texture::Wrap &w)
|
||||
bool success = true;
|
||||
wrap = w;
|
||||
|
||||
if (hasLimitedNpot() && (width != next_p2(width) || height != next_p2(height)))
|
||||
if ((GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 || GLAD_OES_texture_npot))
|
||||
&& (width != next_p2(width) || height != next_p2(height)))
|
||||
{
|
||||
if (wrap.s != WRAP_CLAMP || wrap.t != WRAP_CLAMP)
|
||||
success = false;
|
||||
@@ -443,7 +434,7 @@ bool Image::setWrap(const Texture::Wrap &w)
|
||||
wrap.s = wrap.t = WRAP_CLAMP;
|
||||
}
|
||||
|
||||
bind();
|
||||
gl.bindTexture(texture);
|
||||
gl.setTextureWrap(w);
|
||||
|
||||
return success;
|
||||
@@ -458,7 +449,7 @@ void Image::setMipmapSharpness(float sharpness)
|
||||
// LOD bias has the range (-maxbias, maxbias)
|
||||
mipmapSharpness = std::min(std::max(sharpness, -maxMipmapSharpness + 0.01f), maxMipmapSharpness - 0.01f);
|
||||
|
||||
bind();
|
||||
gl.bindTexture(texture);
|
||||
|
||||
// negative bias is sharper
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -mipmapSharpness);
|
||||
@@ -469,12 +460,6 @@ float Image::getMipmapSharpness() const
|
||||
return mipmapSharpness;
|
||||
}
|
||||
|
||||
void Image::bind() const
|
||||
{
|
||||
if (texture != 0)
|
||||
gl.bindTexture(texture);
|
||||
}
|
||||
|
||||
const Image::Flags &Image::getFlags() const
|
||||
{
|
||||
return flags;
|
||||
|
||||
@@ -29,7 +29,8 @@
|
||||
#include "common/math.h"
|
||||
#include "image/ImageData.h"
|
||||
#include "image/CompressedData.h"
|
||||
#include "Texture.h"
|
||||
#include "graphics/Texture.h"
|
||||
#include "graphics/Volatile.h"
|
||||
|
||||
// OpenGL
|
||||
#include "OpenGL.h"
|
||||
@@ -47,7 +48,7 @@ namespace opengl
|
||||
*
|
||||
* @author Anders Ruud
|
||||
**/
|
||||
class Image : public Texture
|
||||
class Image : public Texture, public Volatile
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -97,15 +98,7 @@ public:
|
||||
**/
|
||||
void drawq(Quad *quad, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
|
||||
|
||||
/**
|
||||
* Call before using this Image's texture to draw. Binds the texture,
|
||||
* globally scales texture coordinates if the Image has NPOT dimensions and
|
||||
* NPOT isn't supported, etc.
|
||||
**/
|
||||
virtual void predraw();
|
||||
virtual void postdraw();
|
||||
|
||||
virtual GLuint getGLTexture() const;
|
||||
virtual const void *getHandle() const;
|
||||
|
||||
love::image::ImageData *getImageData() const;
|
||||
love::image::CompressedData *getCompressedData() const;
|
||||
@@ -121,8 +114,6 @@ public:
|
||||
**/
|
||||
bool isCompressed() const;
|
||||
|
||||
void bind() const;
|
||||
|
||||
/**
|
||||
* Re-uploads the ImageData or CompressedData associated with this Image to
|
||||
* the GPU.
|
||||
|
||||
@@ -318,7 +318,7 @@ void Mesh::draw(float x, float y, float angle, float sx, float sy, float ox, flo
|
||||
return;
|
||||
|
||||
if (texture.get())
|
||||
texture->predraw();
|
||||
gl.bindTexture(*(GLuint *) texture->getHandle());
|
||||
else
|
||||
gl.bindTexture(gl.getDefaultTexture());
|
||||
|
||||
@@ -394,9 +394,6 @@ void Mesh::draw(float x, float y, float angle, float sx, float sy, float ox, flo
|
||||
// Using the color array leaves the GL constant color undefined.
|
||||
gl.setColor(gl.getColor());
|
||||
}
|
||||
|
||||
if (texture.get())
|
||||
texture->postdraw();
|
||||
}
|
||||
|
||||
GLenum Mesh::getGLDrawMode(DrawMode mode) const
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
#include "common/math.h"
|
||||
#include "common/StringMap.h"
|
||||
#include "graphics/Drawable.h"
|
||||
#include "Texture.h"
|
||||
#include "graphics/Texture.h"
|
||||
#include "VertexBuffer.h"
|
||||
|
||||
// C++
|
||||
|
||||
@@ -876,7 +876,7 @@ void ParticleSystem::draw(float x, float y, float angle, float sx, float sy, flo
|
||||
p = p->next;
|
||||
}
|
||||
|
||||
texture->predraw();
|
||||
gl.bindTexture(*(GLuint *) texture->getHandle());
|
||||
gl.prepareDraw();
|
||||
|
||||
glEnableVertexAttribArray(ATTRIB_COLOR);
|
||||
@@ -896,8 +896,6 @@ void ParticleSystem::draw(float x, float y, float angle, float sx, float sy, flo
|
||||
glDisableVertexAttribArray(ATTRIB_POS);
|
||||
glDisableVertexAttribArray(ATTRIB_COLOR);
|
||||
|
||||
texture->postdraw();
|
||||
|
||||
gl.setColor(curcolor);
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
#include "graphics/Drawable.h"
|
||||
#include "graphics/Color.h"
|
||||
#include "graphics/Quad.h"
|
||||
#include "Texture.h"
|
||||
#include "graphics/Texture.h"
|
||||
#include "VertexBuffer.h"
|
||||
|
||||
// STL
|
||||
|
||||
@@ -536,7 +536,7 @@ void Shader::sendMatrix(const std::string &name, int size, const GLfloat *m, int
|
||||
|
||||
void Shader::sendTexture(const std::string &name, Texture *texture)
|
||||
{
|
||||
GLuint gltex = texture->getGLTexture();
|
||||
GLuint gltex = *(GLuint *) texture->getHandle();
|
||||
|
||||
TemporaryAttacher attacher(this);
|
||||
|
||||
|
||||
@@ -25,8 +25,9 @@
|
||||
#include "common/Object.h"
|
||||
#include "common/StringMap.h"
|
||||
#include "graphics/Graphics.h"
|
||||
#include "graphics/Texture.h"
|
||||
#include "graphics/Volatile.h"
|
||||
#include "OpenGL.h"
|
||||
#include "Texture.h"
|
||||
|
||||
// STL
|
||||
#include <string>
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
// LOVE
|
||||
#include "VertexBuffer.h"
|
||||
#include "Texture.h"
|
||||
#include "graphics/Texture.h"
|
||||
|
||||
// C++
|
||||
#include <algorithm>
|
||||
@@ -238,7 +238,7 @@ void SpriteBatch::draw(float x, float y, float angle, float sx, float sy, float
|
||||
OpenGL::TempTransform transform(gl);
|
||||
transform.get() *= t;
|
||||
|
||||
texture->predraw();
|
||||
gl.bindTexture(*(GLuint *) texture->getHandle());
|
||||
|
||||
VertexBuffer::Bind array_bind(*array_buf);
|
||||
VertexBuffer::Bind element_bind(*element_buf.getVertexBuffer());
|
||||
@@ -273,8 +273,6 @@ void SpriteBatch::draw(float x, float y, float angle, float sx, float sy, float
|
||||
glDisableVertexAttribArray(ATTRIB_COLOR);
|
||||
gl.setColor(curcolor);
|
||||
}
|
||||
|
||||
texture->postdraw();
|
||||
}
|
||||
|
||||
void SpriteBatch::addv(const Vertex *v, const Matrix &m, int index)
|
||||
|
||||
@@ -38,12 +38,13 @@ namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
// Forward declarations.
|
||||
class Texture;
|
||||
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
class SpriteBatch : public Drawable
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -1,73 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2006-2015 LOVE Development Team
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_GRAPHICS_OPENGL_TEXTURE_H
|
||||
#define LOVE_GRAPHICS_OPENGL_TEXTURE_H
|
||||
|
||||
// LOVE
|
||||
#include "graphics/Texture.h"
|
||||
#include "graphics/Volatile.h"
|
||||
#include "OpenGL.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
class Texture : public love::graphics::Texture, public Volatile
|
||||
{
|
||||
public:
|
||||
|
||||
virtual ~Texture() {}
|
||||
|
||||
/**
|
||||
* Gets the OpenGL id for this texture.
|
||||
**/
|
||||
virtual GLuint getGLTexture() const = 0;
|
||||
|
||||
/**
|
||||
* Any setup the texture might need to do before drawing, e.g. binding
|
||||
* the OpenGL texture for use.
|
||||
**/
|
||||
virtual void predraw() {}
|
||||
|
||||
/**
|
||||
* Any cleanup the texture might need to do directly after drawing.
|
||||
**/
|
||||
virtual void postdraw() {}
|
||||
|
||||
/**
|
||||
* Unextended OpenGL ES 2 doesn't support non-clamp wrap modes or mipmapping
|
||||
* with non-power-of-two textures.
|
||||
**/
|
||||
static bool hasLimitedNpot()
|
||||
{
|
||||
return GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 || GLAD_OES_texture_npot);
|
||||
}
|
||||
|
||||
}; // Texture
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
|
||||
#endif // LOVE_GRAPHICS_OPENGL_TEXTURE_H
|
||||
@@ -24,7 +24,7 @@
|
||||
// LOVE
|
||||
#include "common/runtime.h"
|
||||
#include "Canvas.h"
|
||||
#include "wrap_Texture.h"
|
||||
#include "graphics/wrap_Texture.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
// LOVE
|
||||
#include "wrap_Font.h"
|
||||
#include "wrap_Image.h"
|
||||
#include "wrap_Quad.h"
|
||||
#include "graphics/wrap_Quad.h"
|
||||
#include "wrap_SpriteBatch.h"
|
||||
#include "wrap_ParticleSystem.h"
|
||||
#include "wrap_Canvas.h"
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
// LOVE
|
||||
#include "common/runtime.h"
|
||||
#include "Image.h"
|
||||
#include "wrap_Texture.h"
|
||||
#include "graphics/wrap_Texture.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
#include "wrap_Mesh.h"
|
||||
#include "Image.h"
|
||||
#include "Canvas.h"
|
||||
#include "wrap_Texture.h"
|
||||
#include "graphics/wrap_Texture.h"
|
||||
|
||||
// C++
|
||||
#include <typeinfo>
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
|
||||
#include "Image.h"
|
||||
#include "Canvas.h"
|
||||
#include "wrap_Texture.h"
|
||||
#include "graphics/wrap_Texture.h"
|
||||
|
||||
// C
|
||||
#include <cstring>
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
**/
|
||||
|
||||
#include "wrap_Shader.h"
|
||||
#include "wrap_Texture.h"
|
||||
#include "graphics/wrap_Texture.h"
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
#include "wrap_SpriteBatch.h"
|
||||
#include "Image.h"
|
||||
#include "Canvas.h"
|
||||
#include "wrap_Texture.h"
|
||||
#include "graphics/wrap_Texture.h"
|
||||
|
||||
// C++
|
||||
#include <typeinfo>
|
||||
|
||||
@@ -25,8 +25,6 @@ namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
Quad *luax_checkquad(lua_State *L, int idx)
|
||||
{
|
||||
@@ -78,6 +76,5 @@ extern "C" int luaopen_quad(lua_State *L)
|
||||
return luax_register_type(L, "Quad", functions);
|
||||
}
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
@@ -18,27 +18,24 @@
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_GRAPHICS_OPENGL_WRAP_QUAD_H
|
||||
#define LOVE_GRAPHICS_OPENGL_WRAP_QUAD_H
|
||||
#ifndef LOVE_GRAPHICS_WRAP_QUAD_H
|
||||
#define LOVE_GRAPHICS_WRAP_QUAD_H
|
||||
|
||||
// LOVE
|
||||
#include "common/runtime.h"
|
||||
#include "graphics/Quad.h"
|
||||
#include "Quad.h"
|
||||
|
||||
namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
Quad *luax_checkquad(lua_State *L, int idx);
|
||||
int w_Quad_setViewport(lua_State *L);
|
||||
int w_Quad_getViewport(lua_State *L);
|
||||
extern "C" int luaopen_quad(lua_State *L);
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
|
||||
#endif // LOVE_GRAPHICS_OPENGL_WRAP_QUAD_H
|
||||
#endif // LOVE_GRAPHICS_WRAP_QUAD_H
|
||||
@@ -24,8 +24,6 @@ namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
Texture *luax_checktexture(lua_State *L, int idx)
|
||||
{
|
||||
@@ -127,7 +125,5 @@ int w_Texture_getWrap(lua_State *L)
|
||||
return 2;
|
||||
}
|
||||
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
@@ -18,8 +18,8 @@
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
**/
|
||||
|
||||
#ifndef LOVE_GRAPHICS_OPENGL_WRAP_TEXTURE_H
|
||||
#define LOVE_GRAPHICS_OPENGL_WRAP_TEXTURE_H
|
||||
#ifndef LOVE_GRAPHICS_WRAP_TEXTURE_H
|
||||
#define LOVE_GRAPHICS_WRAP_TEXTURE_H
|
||||
|
||||
#include "Texture.h"
|
||||
#include "common/runtime.h"
|
||||
@@ -28,8 +28,6 @@ namespace love
|
||||
{
|
||||
namespace graphics
|
||||
{
|
||||
namespace opengl
|
||||
{
|
||||
|
||||
Texture *luax_checktexture(lua_State *L, int idx);
|
||||
int w_Texture_getWidth(lua_State *L);
|
||||
@@ -40,8 +38,7 @@ int w_Texture_getFilter(lua_State *L);
|
||||
int w_Texture_setWrap(lua_State *L);
|
||||
int w_Texture_getWrap(lua_State *L);
|
||||
|
||||
} // opengl
|
||||
} // graphics
|
||||
} // love
|
||||
|
||||
#endif // LOVE_GRAPHICS_OPENGL_WRAP_TEXTURE_H
|
||||
#endif // LOVE_GRAPHICS_WRAP_TEXTURE_H
|
||||
Reference in New Issue
Block a user