Update changelog according to (Anonymous user)'s Guide To A Better Love Changelog for 0.8.0.

This commit is contained in:
Bart van Strien
2011-09-05 19:22:08 +02:00
parent 77f2f856e1
commit 31f290f062
+15 -13
View File
@@ -9,7 +9,7 @@ LOVE 0.8.0 [Rubber Piggy]
* Added color interpolation to ParticleSystem.
* Added automatic PO2 padding for systems not supporting the OpenGL extension.
* Added UTF-8 support for fonts.
* Added box2d error handling for some commonly failing functions.
* Added Box2D error handling for some commonly failing functions.
* Added ability for fused release games to have their write dir in appdata.
* Added shear transformation to drawing functions.
* Added origin to font printing.
@@ -22,14 +22,15 @@ LOVE 0.8.0 [Rubber Piggy]
* Added stencil masks.
* Added alternative SpriteBatch provider, it should work everywhere now.
* Added a loader for binary modules.
* Added thread:getKeys().
* Added option of fractions for quads.
* Added Thread:getKeys.
* Added option of fractions for Quads.
* Added PNG, JPEG and GIF support to ImageData:encode.
* Fixed polygon drawing (was off by one).
* Fixed wrapping for single words.
* Fixed tracebacks not showing filenames.
* Fixed love.graphics.push/pop capable of causing overflows/underflows.
* Fixed setScissor on framebuffers.
* Fixed setScissor on Canvases.
* Fixed several issues with audio, e.g. clicks and pops in mp3s.
* Fixed crashes when bodies were destroyed during collisions.
* Fixed bound SpriteBatches corrupting when drawing.
@@ -37,7 +38,7 @@ LOVE 0.8.0 [Rubber Piggy]
* Fixed memory leaks in audio sources.
* Fixed thread's set (previously send) accidentally changing the type.
* Fixed SoundData allocating the wrong number of samples.
* Fixed SpriteBatch support on intel cards.
* Fixed SpriteBatch support on Intel cards.
* Fixed love.filesystem.lines() leaking.
* Fixed Source controls inconsistencies.
* Fixed most leaking on unclosed File objects.
@@ -47,19 +48,20 @@ LOVE 0.8.0 [Rubber Piggy]
* Fixed ordering of loaders, love should have priority over lua.
* Renamed SpriteBatch's lock/unlock to bind/unbind.
* Renamed Framebuffer to Canvas
* Updated love.joystick to be 1-indexed.
* Updated love.thread to use get/set instead of send/receive.
* Updated font engine.
* Updated line drawing to a custom system.
* Updated love.timer.sleep to use seconds, like the rest of love.
* Updated love.graphics.circle to have max(10, r) as default for segments.
* Renamed Framebuffer to Canvas.
* Renamed love.thread.get/set to send/receive.
* Removed canvas auto-clearing.
* Removed EncodedImageData.
* Removed old syntax for require (with extension).
* Updated love.joystick to be 1-indexed.
* Updated font engine.
* Updated line drawing to a custom system.
* Updated love.timer.sleep to use seconds, like the rest of love.
* Updated love.graphics.circle to have max(10, r) as default for segments.
* Updated ImageData:encode to write to files directly.
LOVE 0.7.2 [Game Slave]
-----------------------