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Exposed shape:getBody
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@@ -23,6 +23,7 @@
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// LOVE
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#include <physics/Shape.h>
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#include <physics/box2d/Body.h>
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#include <common/Reference.h>
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// Box2D
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@@ -34,9 +35,6 @@ namespace physics
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{
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namespace box2d
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{
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// Forward declarations.
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class Body;
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/**
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* This struct is stored in a void pointer
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* in the Box2D Shape class. For now, all we
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