Started on resources.

This commit is contained in:
rude
2009-07-28 16:58:21 +02:00
parent 5c068db487
commit 2fa3059154
7 changed files with 2460 additions and 6 deletions
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+30 -6
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@@ -9,6 +9,29 @@ void load(std::string file);
void write(std::string file, int size, char *data);
const char * love_header = ""
"/**\n"
"* Copyright (c) 2006-2009 LOVE Development Team\n"
"* \n"
"* This software is provided 'as-is', without any express or implied\n"
"* warranty. In no event will the authors be held liable for any damages\n"
"* arising from the use of this software.\n"
"* \n"
"* Permission is granted to anyone to use this software for any purpose,\n"
"* including commercial applications, and to alter it and redistribute it\n"
"* freely, subject to the following restrictions:\n"
"* \n"
"* 1. The origin of this software must not be misrepresented; you must not\n"
"* claim that you wrote the original software. If you use this software\n"
"* in a product, an acknowledgment in the product documentation would be\n"
"* appreciated but is not required.\n"
"* 2. Altered source versions must be plainly marked as such, and must not be\n"
"* misrepresented as being the original software.\n"
"* 3. This notice may not be removed or altered from any source distribution.\n"
"**/\n\n";
using namespace std;
int main(int argc, char *argv[])
@@ -17,14 +40,14 @@ int main(int argc, char *argv[])
{
resources_h.open("resources.h");
resources_h
<< love_header
<< "#ifndef LOVE_RESOURCES_H\n"
<< "#define LOVE_RESOURCES_H\n\n"
<< "#include <vector>\n"
<< "#include <love/MemoryFile.h>\n\n"
<< "namespace love\n"
<< "{\n";
resources_cpp.open("resources.cpp");
resources_cpp
<< love_header
<< "#include \"resources.h\"\n\n"
<< "namespace love\n"
<< "{\n";
@@ -37,7 +60,7 @@ int main(int argc, char *argv[])
resources_cpp.close();
resources_h
<< "}\n\n"
<< "#endif\n";
<< "#endif // LOVE_RESOURCES_H \n";
resources_h.close();
}
@@ -95,7 +118,7 @@ void write(string file, int size, char *data)
}
//#endif
resources_cpp << "\tstatic char " << var << "_data[" << size << "] = {";
resources_cpp << "\tconst char " << var << "_data[] = {";
for (int i = 0; i < size - 1; i++)
{
sprintf(buffer, "%d,", data[i]);
@@ -104,8 +127,9 @@ void write(string file, int size, char *data)
resources_cpp << "\n\t";
}
sprintf(buffer, "%d};\n", data[size]);
resources_cpp << buffer << "\tpFile " << var.c_str() << "(new MemoryFile(" << var << "_data, " << size << ", \"" << file.c_str() << "\"));\n\n";
resources_h << "\textern pFile " << var << ";\n";
resources_h << "\t// " << var << "\n";
resources_h << "\tconst int " << var << "_size = " << size << ";\n";
resources_h << "\textern const char " << var << "_data[];\n\n";
printf(" is haxed\n");
}
+20
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@@ -0,0 +1,20 @@
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "reshax", "reshax.vcproj", "{B47E7C85-A0CF-4A14-BBB0-EA64BDDA9981}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B47E7C85-A0CF-4A14-BBB0-EA64BDDA9981}.Debug|Win32.ActiveCfg = Debug|Win32
{B47E7C85-A0CF-4A14-BBB0-EA64BDDA9981}.Debug|Win32.Build.0 = Debug|Win32
{B47E7C85-A0CF-4A14-BBB0-EA64BDDA9981}.Release|Win32.ActiveCfg = Release|Win32
{B47E7C85-A0CF-4A14-BBB0-EA64BDDA9981}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
+193
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@@ -0,0 +1,193 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="reshax"
ProjectGUID="{B47E7C85-A0CF-4A14-BBB0-EA64BDDA9981}"
RootNamespace="reshax"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\reshax.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
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+12
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@@ -0,0 +1,12 @@
#ifndef LOVE_RESOURCES_H
#define LOVE_RESOURCES_H
#include <vector>
#include <love/MemoryFile.h>
namespace love
{
extern pFile Vera_ttf;
}
#endif