Fix compilation on Windows when SDL3 is used

This commit is contained in:
Sasha Szpakowski
2024-10-06 20:27:59 -03:00
parent e986160431
commit 28393cdfd5
2 changed files with 6 additions and 2 deletions
+1 -1
View File
@@ -1875,7 +1875,7 @@ void Graphics::createSurface()
auto window = Module::getInstance<love::window::Window>(M_WINDOW);
const void *handle = window->getHandle();
#if SDL_VERSION_ATLEAST(3, 0, 0)
if (SDL_Vulkan_CreateSurface((SDL_Window*)handle, instance, nullptr, &surface) != SDL_TRUE)
if (!SDL_Vulkan_CreateSurface((SDL_Window*)handle, instance, nullptr, &surface))
throw love::Exception("failed to create window surface");
#else
if (SDL_Vulkan_CreateSurface((SDL_Window*)handle, instance, &surface) != SDL_TRUE)