metal: remove a redundant memcpy when uploading pixels to a texture.

This commit is contained in:
Sasha Szpakowski
2024-02-10 23:17:10 -04:00
parent fd2724226a
commit 25e008e20c
-2
View File
@@ -226,8 +226,6 @@ void Texture::uploadByteData(PixelFormat pixelformat, const void *data, size_t s
length:size
options:MTLResourceStorageModeShared];
memcpy(buffer.contents, data, size);
id<MTLBlitCommandEncoder> encoder = gfx->useBlitEncoder();
int z = 0;