love.graphics.print's x and y arguments now default to 0 (resolves issue #638)

This commit is contained in:
Alex Szpakowski
2013-10-07 23:52:30 -03:00
parent 951f5740bb
commit 206e184cde
@@ -1044,8 +1044,8 @@ int w_draw(lua_State *L)
int w_print(lua_State *L)
{
std::string str = luax_checkstring(L, 1);
float x = (float)luaL_checknumber(L, 2);
float y = (float)luaL_checknumber(L, 3);
float x = (float)luaL_optnumber(L, 2, 0.0);
float y = (float)luaL_optnumber(L, 3, 0.0);
float angle = (float)luaL_optnumber(L, 4, 0.0f);
float sx = (float)luaL_optnumber(L, 5, 1.0f);
float sy = (float)luaL_optnumber(L, 6, sx);