Make love.graphics.reset call love.graphics.origin instead of clearing the internal pixel size stack

This commit is contained in:
Alex Szpakowski
2014-01-05 15:52:12 -04:00
parent 510ed6f11e
commit 1d3c4e125e
+1 -3
View File
@@ -232,10 +232,8 @@ void Graphics::reset()
discardStencil();
Canvas::bindDefaultCanvas();
Shader::detach();
origin();
restoreState(s);
pixel_size_stack.clear();
pixel_size_stack.reserve(5);
pixel_size_stack.push_back(1);
}
void Graphics::clear()