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Removed some unused functions and fixed up some wrap_ headers
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@@ -31,14 +31,13 @@ namespace sound
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{
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SoundData *luax_checksounddata(lua_State *L, int idx);
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int w_getSize(lua_State *L);
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int w_getChannels(lua_State *L);
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int w_getBitDepth(lua_State *L);
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int w_getSampleRate(lua_State *L);
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int w_getSampleCount(lua_State *L);
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int w_getDuration(lua_State *L);
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int w_setSample(lua_State *L);
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int w_getSample(lua_State *L);
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int w_SoundData_getChannels(lua_State *L);
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int w_SoundData_getBitDepth(lua_State *L);
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int w_SoundData_getSampleRate(lua_State *L);
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int w_SoundData_getSampleCount(lua_State *L);
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int w_SoundData_getDuration(lua_State *L);
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int w_SoundData_setSample(lua_State *L);
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int w_SoundData_getSample(lua_State *L);
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extern "C" int luaopen_sounddata(lua_State *L);
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} // sound
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