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Cleaned up a bit of unused code.
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@@ -55,7 +55,6 @@ Image::Image(love::image::ImageData *data, Format format)
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height = data->getHeight();
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preload();
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textureMemorySize = data->getSize();
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++imageCount;
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}
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@@ -76,7 +75,6 @@ Image::Image(love::image::CompressedData *cdata, Format format)
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height = cdata->getHeight(0);
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preload();
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textureMemorySize = cdata->getSize(0);
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++imageCount;
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}
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