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Removed some dead code.
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@@ -274,11 +274,6 @@ public:
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**/
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void setTextureWrap(const graphics::Texture::Wrap &w);
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/**
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* Returns the texture wrap mode for the currently bound texture.
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**/
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graphics::Texture::Wrap getTextureWrap();
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/**
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* Returns the maximum supported width or height of a texture.
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**/
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