diff --git a/src/modules/graphics/opengl/OpenGL.cpp b/src/modules/graphics/opengl/OpenGL.cpp index 9be31ae92..ec13d9b4f 100644 --- a/src/modules/graphics/opengl/OpenGL.cpp +++ b/src/modules/graphics/opengl/OpenGL.cpp @@ -661,40 +661,6 @@ void OpenGL::setTextureWrap(const graphics::Texture::Wrap &w) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, gt); } -graphics::Texture::Wrap OpenGL::getTextureWrap() -{ - GLint gs, gt; - - glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, &gs); - glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, >); - - Texture::Wrap w; - - switch (gs) - { - case GL_CLAMP_TO_EDGE: - w.s = Texture::WRAP_CLAMP; - break; - case GL_REPEAT: - default: - w.s = Texture::WRAP_REPEAT; - break; - } - - switch (gt) - { - case GL_CLAMP_TO_EDGE: - w.t = Texture::WRAP_CLAMP; - break; - case GL_REPEAT: - default: - w.t = Texture::WRAP_REPEAT; - break; - } - - return w; -} - int OpenGL::getMaxTextureSize() const { return maxTextureSize; diff --git a/src/modules/graphics/opengl/OpenGL.h b/src/modules/graphics/opengl/OpenGL.h index 34f2146dc..9d9ad6497 100644 --- a/src/modules/graphics/opengl/OpenGL.h +++ b/src/modules/graphics/opengl/OpenGL.h @@ -274,11 +274,6 @@ public: **/ void setTextureWrap(const graphics::Texture::Wrap &w); - /** - * Returns the texture wrap mode for the currently bound texture. - **/ - graphics::Texture::Wrap getTextureWrap(); - /** * Returns the maximum supported width or height of a texture. **/ diff --git a/src/scripts/graphics.lua b/src/scripts/graphics.lua index 95bb8f236..e9e3659eb 100644 --- a/src/scripts/graphics.lua +++ b/src/scripts/graphics.lua @@ -1295,8 +1295,7 @@ do #define number float #define Image sampler2D #define extern uniform -#define Texel texture2D -#define love_Canvases gl_FragData]] +#define Texel texture2D]] local GLSL_UNIFORMS = [[ #define TransformMatrix gl_ModelViewMatrix @@ -1339,12 +1338,14 @@ void main() { #define PIXEL #define VaryingTexCoord gl_TexCoord[0] -#define VaryingColor gl_Color]], +#define VaryingColor gl_Color + +#define love_Canvases gl_FragData]], FOOTER = [[ void main() { // fix crashing issue in OSX when _tex0_ is unused within effect() - float dummy = texture2D(_tex0_, vec2(.5)).r; + float dummy = Texel(_tex0_, vec2(.5)).r; // See Shader::checkSetScreenParams in Shader.cpp. vec2 pixelcoord = vec2(gl_FragCoord.x, (gl_FragCoord.y * love_ScreenSize.z) + love_ScreenSize.w); @@ -1355,7 +1356,7 @@ void main() { FOOTER_MULTI_CANVAS = [[ void main() { // fix crashing issue in OSX when _tex0_ is unused within effect() - float dummy = texture2D(_tex0_, vec2(.5)).r; + float dummy = Texel(_tex0_, vec2(.5)).r; // See Shader::checkSetScreenParams in Shader.cpp. vec2 pixelcoord = vec2(gl_FragCoord.x, (gl_FragCoord.y * love_ScreenSize.z) + love_ScreenSize.w); diff --git a/src/scripts/graphics.lua.h b/src/scripts/graphics.lua.h index 6a3463cc6..8842ecaf4 100644 --- a/src/scripts/graphics.lua.h +++ b/src/scripts/graphics.lua.h @@ -6276,9 +6276,7 @@ const unsigned char graphics_lua[] = 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x65, 0x78, 0x74, 0x65, 0x72, 0x6e, 0x20, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x54, 0x65, 0x78, 0x65, 0x6c, 0x20, 0x74, 0x65, 0x78, 0x74, - 0x75, 0x72, 0x65, 0x32, 0x44, 0x0a, - 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x6c, 0x6f, 0x76, 0x65, 0x5f, 0x43, 0x61, 0x6e, 0x76, 0x61, - 0x73, 0x65, 0x73, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5d, 0x5d, 0x0a, + 0x75, 0x72, 0x65, 0x32, 0x44, 0x5d, 0x5d, 0x0a, 0x09, 0x6c, 0x6f, 0x63, 0x61, 0x6c, 0x20, 0x47, 0x4c, 0x53, 0x4c, 0x5f, 0x55, 0x4e, 0x49, 0x46, 0x4f, 0x52, 0x4d, 0x53, 0x20, 0x3d, 0x20, 0x5b, 0x5b, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x54, 0x72, 0x61, 0x6e, 0x73, 0x66, 0x6f, 0x72, 0x6d, 0x4d, @@ -6351,16 +6349,18 @@ const unsigned char graphics_lua[] = 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x20, 0x67, 0x6c, 0x5f, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x5b, 0x30, 0x5d, 0x0a, 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x56, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x43, 0x6f, 0x6c, - 0x6f, 0x72, 0x20, 0x67, 0x6c, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x5d, 0x5d, 0x2c, 0x0a, + 0x6f, 0x72, 0x20, 0x67, 0x6c, 0x5f, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x0a, + 0x23, 0x64, 0x65, 0x66, 0x69, 0x6e, 0x65, 0x20, 0x6c, 0x6f, 0x76, 0x65, 0x5f, 0x43, 0x61, 0x6e, 0x76, 0x61, + 0x73, 0x65, 0x73, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x5d, 0x5d, 0x2c, 0x0a, 0x09, 0x09, 0x46, 0x4f, 0x4f, 0x54, 0x45, 0x52, 0x20, 0x3d, 0x20, 0x5b, 0x5b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x29, 0x20, 0x7b, 0x0a, 0x09, 0x2f, 0x2f, 0x20, 0x66, 0x69, 0x78, 0x20, 0x63, 0x72, 0x61, 0x73, 0x68, 0x69, 0x6e, 0x67, 0x20, 0x69, 0x73, 0x73, 0x75, 0x65, 0x20, 0x69, 0x6e, 0x20, 0x4f, 0x53, 0x58, 0x20, 0x77, 0x68, 0x65, 0x6e, 0x20, 0x5f, 0x74, 0x65, 0x78, 0x30, 0x5f, 0x20, 0x69, 0x73, 0x20, 0x75, 0x6e, 0x75, 0x73, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x69, 0x6e, 0x20, 0x65, 0x66, 0x66, 0x65, 0x63, 0x74, 0x28, 0x29, 0x0a, - 0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x64, 0x75, 0x6d, 0x6d, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, - 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x5f, 0x74, 0x65, 0x78, 0x30, 0x5f, 0x2c, 0x20, 0x76, 0x65, 0x63, - 0x32, 0x28, 0x2e, 0x35, 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0a, + 0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x64, 0x75, 0x6d, 0x6d, 0x79, 0x20, 0x3d, 0x20, 0x54, 0x65, 0x78, + 0x65, 0x6c, 0x28, 0x5f, 0x74, 0x65, 0x78, 0x30, 0x5f, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x2e, 0x35, + 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0a, 0x09, 0x2f, 0x2f, 0x20, 0x53, 0x65, 0x65, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x3a, 0x3a, 0x63, 0x68, 0x65, 0x63, 0x6b, 0x53, 0x65, 0x74, 0x53, 0x63, 0x72, 0x65, 0x65, 0x6e, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x20, 0x69, 0x6e, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x2e, 0x63, 0x70, 0x70, 0x2e, 0x0a, @@ -6383,9 +6383,9 @@ const unsigned char graphics_lua[] = 0x73, 0x73, 0x75, 0x65, 0x20, 0x69, 0x6e, 0x20, 0x4f, 0x53, 0x58, 0x20, 0x77, 0x68, 0x65, 0x6e, 0x20, 0x5f, 0x74, 0x65, 0x78, 0x30, 0x5f, 0x20, 0x69, 0x73, 0x20, 0x75, 0x6e, 0x75, 0x73, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x69, 0x6e, 0x20, 0x65, 0x66, 0x66, 0x65, 0x63, 0x74, 0x28, 0x29, 0x0a, - 0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x64, 0x75, 0x6d, 0x6d, 0x79, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, - 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x28, 0x5f, 0x74, 0x65, 0x78, 0x30, 0x5f, 0x2c, 0x20, 0x76, 0x65, 0x63, - 0x32, 0x28, 0x2e, 0x35, 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0a, + 0x09, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x64, 0x75, 0x6d, 0x6d, 0x79, 0x20, 0x3d, 0x20, 0x54, 0x65, 0x78, + 0x65, 0x6c, 0x28, 0x5f, 0x74, 0x65, 0x78, 0x30, 0x5f, 0x2c, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x2e, 0x35, + 0x29, 0x29, 0x2e, 0x72, 0x3b, 0x0a, 0x09, 0x2f, 0x2f, 0x20, 0x53, 0x65, 0x65, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x3a, 0x3a, 0x63, 0x68, 0x65, 0x63, 0x6b, 0x53, 0x65, 0x74, 0x53, 0x63, 0x72, 0x65, 0x65, 0x6e, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x20, 0x69, 0x6e, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x2e, 0x63, 0x70, 0x70, 0x2e, 0x0a,