mirror of
https://github.com/love2d/love.git
synced 2026-08-12 08:30:56 +02:00
Updated the Visual Studio 2010 project. It can now build a liblove dll.
(Patch by Boolsheet)
This commit is contained in:
@@ -0,0 +1,733 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug Dynamic|Win32">
|
||||
<Configuration>Debug Dynamic</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug Dynamic|x64">
|
||||
<Configuration>Debug Dynamic</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Dynamic|Win32">
|
||||
<Configuration>Release Dynamic</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Dynamic|x64">
|
||||
<Configuration>Release Dynamic</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Static|Win32">
|
||||
<Configuration>Release Static</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Static|x64">
|
||||
<Configuration>Release Static</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}</ProjectGuid>
|
||||
<RootNamespace>liblove</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>Windows7.1SDK</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release Static|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)\$(PlatformShortName)\$(Configuration)</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<OutDir>$(SolutionDir)\$(PlatformShortName)\$(Configuration)</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<IntDir>$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<IntDir>$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|Win32'">
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Debug\MD\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Debug\</IntDir>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|x64'">
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Debug\MD\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Debug\</IntDir>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|Win32'">
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Release\MT\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Release\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|x64'">
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Release\MT\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Release\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|Win32'">
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Release\MD\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Release\</IntDir>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|x64'">
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Release\MD\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Release\</IntDir>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>include;include\SDL;include\AL;..\..\src;..\..\src\libraries;..\..\src\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<PreprocessorDefinitions>_DEBUG;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<ObjectFileName>$(IntDir)obj\obj\obj\%(RelativeDir)</ObjectFileName>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;shell32.lib;uuid.lib;advapi32.lib;ws2_32.lib;opengl32.lib;oldnames.lib;freetype2.lib;libmodplug.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua51.lib;physfs.lib;SDLmain.lib;zlib.lib;DevIL.lib;mpg123.lib;OpenAL.lib;SDL.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>
|
||||
</IgnoreAllDefaultLibraries>
|
||||
<AdditionalLibraryDirectories>lib\$(PlatformShortName)\Debug\MD\</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>LOVE_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>include;include\SDL;include\AL;..\..\src;..\..\src\libraries;..\..\src\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<PreprocessorDefinitions>_DEBUG;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<ObjectFileName>$(IntDir)obj\obj\obj\%(RelativeDir)</ObjectFileName>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;shell32.lib;uuid.lib;advapi32.lib;ws2_32.lib;opengl32.lib;oldnames.lib;freetype2.lib;libmodplug.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua51.lib;physfs.lib;SDLmain.lib;zlib.lib;DevIL.lib;mpg123.lib;OpenAL.lib;SDL.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>
|
||||
</IgnoreAllDefaultLibraries>
|
||||
<AdditionalLibraryDirectories>lib\$(PlatformShortName)\Debug\MD\</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>LOVE_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>include;include\SDL;include\AL;..\..\src;..\..\src\libraries;..\..\src\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<ObjectFileName>$(IntDir)obj\obj\obj\%(RelativeDir)</ObjectFileName>
|
||||
<StringPooling>true</StringPooling>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>LOVE_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>include;include\SDL;include\AL;..\..\src;..\..\src\libraries;..\..\src\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<ObjectFileName>$(IntDir)obj\obj\obj\%(RelativeDir)</ObjectFileName>
|
||||
<StringPooling>true</StringPooling>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>LOVE_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>include;include\SDL;include\AL;..\..\src;..\..\src\libraries;..\..\src\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<ObjectFileName>$(IntDir)obj\obj\obj\%(RelativeDir)</ObjectFileName>
|
||||
<StringPooling>true</StringPooling>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;shell32.lib;uuid.lib;advapi32.lib;ws2_32.lib;opengl32.lib;oldnames.lib;freetype2.lib;libmodplug.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua51.lib;physfs.lib;SDLmain.lib;zlib.lib;DevIL.lib;mpg123.lib;OpenAL.lib;SDL.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>
|
||||
</IgnoreAllDefaultLibraries>
|
||||
<AdditionalLibraryDirectories>lib\$(PlatformShortName)\Release\MD\</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>LOVE_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>include;include\SDL;include\AL;..\..\src;..\..\src\libraries;..\..\src\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<ObjectFileName>$(IntDir)obj\obj\obj\%(RelativeDir)</ObjectFileName>
|
||||
<StringPooling>true</StringPooling>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;shell32.lib;uuid.lib;advapi32.lib;ws2_32.lib;opengl32.lib;oldnames.lib;freetype2.lib;libmodplug.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua51.lib;physfs.lib;SDLmain.lib;zlib.lib;DevIL.lib;mpg123.lib;OpenAL.lib;SDL.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>
|
||||
</IgnoreAllDefaultLibraries>
|
||||
<AdditionalLibraryDirectories>lib\$(PlatformShortName)\Release\MD\</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>LOVE_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\common\b64.cpp" />
|
||||
<ClCompile Include="..\..\src\common\delay.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Exception.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Matrix.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Memoizer.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Object.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Reference.cpp" />
|
||||
<ClCompile Include="..\..\src\common\runtime.cpp" />
|
||||
<ClCompile Include="..\..\src\common\utf8.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Variant.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Vector.cpp" />
|
||||
<ClCompile Include="..\..\src\common\wrap_Data.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2BroadPhase.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2CollideCircle.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2CollideEdge.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2CollidePolygon.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2Collision.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2Distance.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2DynamicTree.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2TimeOfImpact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\Shapes\b2ChainShape.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\Shapes\b2CircleShape.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\Shapes\b2EdgeShape.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\Shapes\b2PolygonShape.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2BlockAllocator.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2Draw.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2Math.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2Settings.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2StackAllocator.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2Timer.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2Body.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2ContactManager.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2Fixture.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2Island.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2World.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2WorldCallbacks.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ChainAndCircleContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ChainAndPolygonContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2CircleContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2Contact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ContactSolver.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2EdgeAndCircleContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2EdgeAndPolygonContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2PolygonAndCircleContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2PolygonContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2DistanceJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2FrictionJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2GearJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2Joint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2MouseJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2PrismaticJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2PulleyJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2RevoluteJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2RopeJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2WeldJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2WheelJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Rope\b2Rope.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\auxiliar.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\buffer.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\except.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\inet.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\io.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\luasocket.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\mime.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\options.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\select.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\tcp.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\timeout.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\udp.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\wsocket.c" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\luasocket.cpp" />
|
||||
<ClCompile Include="..\..\src\love.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\Audio.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\null\Audio.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\null\Source.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\openal\Audio.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\openal\Pool.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\openal\Source.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\Source.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\wrap_Audio.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\wrap_Source.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\event\Event.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\event\sdl\Event.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\event\sdl\wrap_Event.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\File.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\FileData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\physfs\File.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\physfs\Filesystem.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\physfs\wrap_File.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\physfs\wrap_FileData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\physfs\wrap_Filesystem.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\freetype\Font.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\freetype\TrueTypeRasterizer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\freetype\wrap_Font.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\GlyphData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\ImageRasterizer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\Rasterizer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\wrap_GlyphData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\wrap_Rasterizer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\Drawable.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\DrawQable.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\Graphics.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\Image.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Canvas.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Font.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\GLee.c" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Graphics.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Image.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\OpenGL.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\ParticleSystem.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\PixelEffect.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Quad.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\SpriteBatch.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\VertexBuffer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Canvas.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Font.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Graphics.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Image.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_ParticleSystem.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_PixelEffect.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Quad.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_SpriteBatch.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\Quad.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\Volatile.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\image\devil\Image.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\image\devil\ImageData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\image\ImageData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\image\wrap_Image.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\image\wrap_ImageData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\joystick\Joystick.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\joystick\sdl\Joystick.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\joystick\sdl\wrap_Joystick.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\keyboard\Keyboard.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\keyboard\sdl\Keyboard.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\keyboard\wrap_Keyboard.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\mouse\Mouse.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\mouse\sdl\Mouse.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\mouse\wrap_Mouse.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\Body.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Body.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\ChainShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\CircleShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Contact.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\DistanceJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\EdgeShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Fixture.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\FrictionJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\GearJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Joint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\MouseJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Physics.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\PolygonShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\PrismaticJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\PulleyJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\RevoluteJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\RopeJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Shape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\WeldJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\WheelJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\World.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Body.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_ChainShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_CircleShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Contact.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_DistanceJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_EdgeShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Fixture.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_FrictionJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_GearJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Joint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_MouseJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Physics.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_PolygonShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_PrismaticJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_PulleyJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_RevoluteJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_RopeJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Shape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_WeldJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_WheelJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_World.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\Joint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\Shape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\Decoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\FLACDecoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\ModPlugDecoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\Mpg123Decoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\Sound.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\VorbisDecoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\Sound.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\SoundData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\wrap_Decoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\wrap_Sound.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\wrap_SoundData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\thread\Thread.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\thread\threads.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\thread\wrap_Thread.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\timer\sdl\Timer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\timer\wrap_Timer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\window\sdl\Window.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\window\Window.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\src\scripts\auto.lua" />
|
||||
<None Include="..\..\src\scripts\boot.lua" />
|
||||
<None Include="..\..\src\scripts\graphics.lua" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\src\common\b64.h" />
|
||||
<ClInclude Include="..\..\src\common\config.h" />
|
||||
<ClInclude Include="..\..\src\common\Data.h" />
|
||||
<ClInclude Include="..\..\src\common\delay.h" />
|
||||
<ClInclude Include="..\..\src\common\EnumMap.h" />
|
||||
<ClInclude Include="..\..\src\common\Exception.h" />
|
||||
<ClInclude Include="..\..\src\common\int.h" />
|
||||
<ClInclude Include="..\..\src\common\math.h" />
|
||||
<ClInclude Include="..\..\src\common\Matrix.h" />
|
||||
<ClInclude Include="..\..\src\common\Memoizer.h" />
|
||||
<ClInclude Include="..\..\src\common\Module.h" />
|
||||
<ClInclude Include="..\..\src\common\Object.h" />
|
||||
<ClInclude Include="..\..\src\common\Reference.h" />
|
||||
<ClInclude Include="..\..\src\common\runtime.h" />
|
||||
<ClInclude Include="..\..\src\common\StringMap.h" />
|
||||
<ClInclude Include="..\..\src\common\types.h" />
|
||||
<ClInclude Include="..\..\src\common\utf8.h" />
|
||||
<ClInclude Include="..\..\src\common\Variant.h" />
|
||||
<ClInclude Include="..\..\src\common\Vector.h" />
|
||||
<ClInclude Include="..\..\src\common\version.h" />
|
||||
<ClInclude Include="..\..\src\common\wrap_Data.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Box2D.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\b2BroadPhase.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\b2Collision.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\b2Distance.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\b2DynamicTree.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\b2TimeOfImpact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\Shapes\b2ChainShape.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\Shapes\b2CircleShape.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\Shapes\b2EdgeShape.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\Shapes\b2PolygonShape.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\Shapes\b2Shape.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2BlockAllocator.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2Draw.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2GrowableStack.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2Math.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2Settings.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2StackAllocator.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2Timer.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2Body.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2ContactManager.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2Fixture.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2Island.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2TimeStep.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2World.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2WorldCallbacks.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ChainAndCircleContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ChainAndPolygonContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2CircleContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2Contact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ContactSolver.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2EdgeAndCircleContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2EdgeAndPolygonContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2PolygonAndCircleContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2PolygonContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2DistanceJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2FrictionJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2GearJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2Joint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2MouseJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2PrismaticJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2PulleyJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2RevoluteJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2RopeJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2WeldJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2WheelJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Rope\b2Rope.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\auxiliar.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\buffer.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\except.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\inet.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\io.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\luasocket.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\mime.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\options.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\select.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\socket.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\tcp.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\timeout.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\tp.lua.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\udp.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\url.lua.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\libluasocket\wsocket.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\luasocket.h" />
|
||||
<ClInclude Include="..\..\src\libraries\utf8\utf8.h" />
|
||||
<ClInclude Include="..\..\src\libraries\utf8\utf8\checked.h" />
|
||||
<ClInclude Include="..\..\src\libraries\utf8\utf8\core.h" />
|
||||
<ClInclude Include="..\..\src\libraries\utf8\utf8\unchecked.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\Audio.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\null\Audio.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\null\Source.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\openal\Audio.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\openal\Pool.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\openal\Source.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\Source.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\wrap_Audio.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\wrap_Source.h" />
|
||||
<ClInclude Include="..\..\src\modules\event\Event.h" />
|
||||
<ClInclude Include="..\..\src\modules\event\sdl\Event.h" />
|
||||
<ClInclude Include="..\..\src\modules\event\sdl\wrap_Event.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\File.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\FileData.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\physfs\File.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\physfs\Filesystem.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\physfs\wrap_File.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\physfs\wrap_FileData.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\physfs\wrap_Filesystem.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\Font.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\freetype\Font.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\freetype\TrueTypeRasterizer.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\freetype\wrap_Font.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\GlyphData.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\ImageRasterizer.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\Rasterizer.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\wrap_GlyphData.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\wrap_Rasterizer.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Color.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Drawable.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\DrawQable.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Graphics.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Canvas.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Font.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\GLee.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Graphics.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\OpenGL.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\ParticleSystem.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\PixelEffect.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Quad.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\SpriteBatch.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\VertexBuffer.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Canvas.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Font.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Graphics.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_ParticleSystem.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_PixelEffect.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Quad.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_SpriteBatch.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Quad.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Volatile.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\devil\Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\devil\ImageData.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\ImageData.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\wrap_Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\wrap_ImageData.h" />
|
||||
<ClInclude Include="..\..\src\modules\joystick\Joystick.h" />
|
||||
<ClInclude Include="..\..\src\modules\joystick\sdl\Joystick.h" />
|
||||
<ClInclude Include="..\..\src\modules\joystick\sdl\wrap_Joystick.h" />
|
||||
<ClInclude Include="..\..\src\modules\keyboard\Keyboard.h" />
|
||||
<ClInclude Include="..\..\src\modules\keyboard\sdl\Keyboard.h" />
|
||||
<ClInclude Include="..\..\src\modules\keyboard\wrap_Keyboard.h" />
|
||||
<ClInclude Include="..\..\src\modules\mouse\Mouse.h" />
|
||||
<ClInclude Include="..\..\src\modules\mouse\sdl\Mouse.h" />
|
||||
<ClInclude Include="..\..\src\modules\mouse\wrap_Mouse.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\Body.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Body.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\ChainShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\CircleShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Contact.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\DistanceJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\EdgeShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Fixture.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\FrictionJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\GearJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Joint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\MouseJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Physics.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\PolygonShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\PrismaticJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\PulleyJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\RevoluteJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\RopeJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Shape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\WeldJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\WheelJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\World.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Body.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_ChainShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_CircleShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Contact.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_DistanceJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_EdgeShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Fixture.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_FrictionJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_GearJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Joint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_MouseJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Physics.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_PolygonShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_PrismaticJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_PulleyJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_RevoluteJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_RopeJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Shape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_WeldJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_WheelJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_World.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\Joint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\Shape.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\Decoder.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\lullaby\Decoder.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\lullaby\FLACDecoder.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\lullaby\ModPlugDecoder.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\lullaby\Mpg123Decoder.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\lullaby\Sound.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\lullaby\VorbisDecoder.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\Sound.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\SoundData.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\wrap_Decoder.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\wrap_Sound.h" />
|
||||
<ClInclude Include="..\..\src\modules\sound\wrap_SoundData.h" />
|
||||
<ClInclude Include="..\..\src\modules\thread\Thread.h" />
|
||||
<ClInclude Include="..\..\src\modules\thread\threads.h" />
|
||||
<ClInclude Include="..\..\src\modules\thread\wrap_Thread.h" />
|
||||
<ClInclude Include="..\..\src\modules\timer\sdl\Timer.h" />
|
||||
<ClInclude Include="..\..\src\modules\timer\Timer.h" />
|
||||
<ClInclude Include="..\..\src\modules\timer\wrap_Timer.h" />
|
||||
<ClInclude Include="..\..\src\modules\window\sdl\Window.h" />
|
||||
<ClInclude Include="..\..\src\modules\window\Window.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="love.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,18 +1,45 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual C++ Express 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "love", "love.vcxproj", "{AED6D87B-9F81-49D0-8C6B-1C9F64421ECC}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "love", "love.vcxproj", "{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8} = {A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liblove", "liblove.vcxproj", "{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
Debug Dynamic|Win32 = Debug Dynamic|Win32
|
||||
Debug Dynamic|x64 = Debug Dynamic|x64
|
||||
Release Dynamic|Win32 = Release Dynamic|Win32
|
||||
Release Dynamic|x64 = Release Dynamic|x64
|
||||
Release Static|Win32 = Release Static|Win32
|
||||
Release Static|x64 = Release Static|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{AED6D87B-9F81-49D0-8C6B-1C9F64421ECC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{AED6D87B-9F81-49D0-8C6B-1C9F64421ECC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AED6D87B-9F81-49D0-8C6B-1C9F64421ECC}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AED6D87B-9F81-49D0-8C6B-1C9F64421ECC}.Release|Win32.Build.0 = Release|Win32
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|Win32.ActiveCfg = Release Dynamic|Win32
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|Win32.Build.0 = Release Dynamic|Win32
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|x64.ActiveCfg = Release Dynamic|x64
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|x64.Build.0 = Release Dynamic|x64
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|Win32.ActiveCfg = Release Static|Win32
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|Win32.Build.0 = Release Static|Win32
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|x64.ActiveCfg = Release Static|x64
|
||||
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|x64.Build.0 = Release Static|x64
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Release Dynamic|Win32.ActiveCfg = Release Dynamic|Win32
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Release Dynamic|Win32.Build.0 = Release Dynamic|Win32
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Release Dynamic|x64.ActiveCfg = Release Dynamic|x64
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Release Dynamic|x64.Build.0 = Release Dynamic|x64
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Release Static|Win32.ActiveCfg = Release Static|Win32
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Release Static|Win32.Build.0 = Release Static|Win32
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Release Static|x64.ActiveCfg = Release Static|x64
|
||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Release Static|x64.Build.0 = Release Static|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
+219
-502
@@ -1,548 +1,265 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<ProjectConfiguration Include="Debug Dynamic|Win32">
|
||||
<Configuration>Debug Dynamic</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<ProjectConfiguration Include="Debug Dynamic|x64">
|
||||
<Configuration>Debug Dynamic</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Dynamic|Win32">
|
||||
<Configuration>Release Dynamic</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\common\b64.cpp" />
|
||||
<ClCompile Include="..\..\src\common\delay.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Exception.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Matrix.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Memoizer.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Object.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Reference.cpp" />
|
||||
<ClCompile Include="..\..\src\common\runtime.cpp" />
|
||||
<ClCompile Include="..\..\src\common\utf8.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Variant.cpp" />
|
||||
<ClCompile Include="..\..\src\common\Vector.cpp" />
|
||||
<ClCompile Include="..\..\src\common\wrap_Data.cpp" />
|
||||
<ClCompile Include="..\..\src\launcher.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2BroadPhase.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2CollideCircle.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2CollideEdge.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2CollidePolygon.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2Collision.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2Distance.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2DynamicTree.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2TimeOfImpact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\Shapes\b2ChainShape.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\Shapes\b2CircleShape.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\Shapes\b2EdgeShape.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Collision\Shapes\b2PolygonShape.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2BlockAllocator.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2Draw.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2Math.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2Settings.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2StackAllocator.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Common\b2Timer.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2Body.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2ContactManager.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2Fixture.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2Island.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2World.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\b2WorldCallbacks.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ChainAndCircleContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ChainAndPolygonContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2CircleContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2Contact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ContactSolver.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2EdgeAndCircleContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2EdgeAndPolygonContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2PolygonAndCircleContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2PolygonContact.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2DistanceJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2FrictionJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2GearJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2Joint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2MouseJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2PrismaticJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2PulleyJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2RevoluteJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2RopeJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2WeldJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2WheelJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\Box2D\Rope\b2Rope.cpp" />
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\auxiliar.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\buffer.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\except.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\inet.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\io.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\luasocket.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\mime.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\options.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\select.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\tcp.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\timeout.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\udp.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\libluasocket\wsocket.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libraries\luasocket\luasocket.cpp" />
|
||||
<ClCompile Include="..\..\src\love.cpp">
|
||||
<ShowIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ShowIncludes>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\modules\audio\Audio.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\null\Audio.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\null\Source.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\openal\Audio.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\openal\Pool.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\openal\Source.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\Source.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\wrap_Audio.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\audio\wrap_Source.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\event\Event.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\event\sdl\Event.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\event\sdl\wrap_Event.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\File.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\FileData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\physfs\File.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\physfs\Filesystem.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\physfs\wrap_File.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\physfs\wrap_FileData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\filesystem\physfs\wrap_Filesystem.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\freetype\Font.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\freetype\TrueTypeRasterizer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\freetype\wrap_Font.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\GlyphData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\ImageRasterizer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\Rasterizer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\wrap_GlyphData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\font\wrap_Rasterizer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\Drawable.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\DrawQable.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\Graphics.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\Image.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Canvas.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Font.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\GLee.c">
|
||||
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TurnOffAllWarnings</WarningLevel>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Graphics.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Image.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\OpenGL.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\ParticleSystem.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\PixelEffect.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Quad.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\SpriteBatch.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\VertexBuffer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Canvas.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Font.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Graphics.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Image.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_ParticleSystem.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_PixelEffect.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_Quad.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\opengl\wrap_SpriteBatch.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\Quad.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\graphics\Volatile.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\image\devil\Image.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\image\devil\ImageData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\image\ImageData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\image\wrap_Image.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\image\wrap_ImageData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\joystick\Joystick.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\joystick\sdl\Joystick.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\joystick\sdl\wrap_Joystick.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\keyboard\Keyboard.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\keyboard\sdl\Keyboard.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\keyboard\wrap_Keyboard.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\mouse\Mouse.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\mouse\sdl\Mouse.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\mouse\wrap_Mouse.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\Body.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Body.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\ChainShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\CircleShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Contact.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\DistanceJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\EdgeShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Fixture.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\FrictionJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\GearJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Joint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\MouseJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Physics.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\PolygonShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\PrismaticJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\PulleyJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\RevoluteJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\RopeJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\Shape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\WeldJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\WheelJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\World.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Body.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_ChainShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_CircleShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Contact.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_DistanceJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_EdgeShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Fixture.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_FrictionJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_GearJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Joint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_MouseJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Physics.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_PolygonShape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_PrismaticJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_PulleyJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_RevoluteJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_RopeJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_Shape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_WeldJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_WheelJoint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\box2d\wrap_World.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\Joint.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\physics\Shape.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\Decoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\FLACDecoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\ModPlugDecoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\Mpg123Decoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\Sound.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\lullaby\VorbisDecoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\Sound.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\SoundData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\wrap_Decoder.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\wrap_Sound.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\sound\wrap_SoundData.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\thread\posix\threads.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\modules\thread\sdl\threads.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\modules\thread\Thread.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\thread\threads.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\thread\win32\threads.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\modules\thread\wrap_Thread.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\timer\sdl\Timer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\timer\wrap_Timer.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\window\sdl\Window.cpp" />
|
||||
<ClCompile Include="..\..\src\modules\window\Window.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\src\common\b64.h" />
|
||||
<ClInclude Include="..\..\src\common\config.h" />
|
||||
<ClInclude Include="..\..\src\common\Data.h" />
|
||||
<ClInclude Include="..\..\src\common\delay.h" />
|
||||
<ClInclude Include="..\..\src\common\EnumMap.h" />
|
||||
<ClInclude Include="..\..\src\common\Exception.h" />
|
||||
<ClInclude Include="..\..\src\common\math.h" />
|
||||
<ClInclude Include="..\..\src\common\Matrix.h" />
|
||||
<ClInclude Include="..\..\src\common\Memoizer.h" />
|
||||
<ClInclude Include="..\..\src\common\Module.h" />
|
||||
<ClInclude Include="..\..\src\common\Object.h" />
|
||||
<ClInclude Include="..\..\src\common\Reference.h" />
|
||||
<ClInclude Include="..\..\src\common\runtime.h" />
|
||||
<ClInclude Include="..\..\src\common\StringMap.h" />
|
||||
<ClInclude Include="..\..\src\common\types.h" />
|
||||
<ClInclude Include="..\..\src\common\utf8.h" />
|
||||
<ClInclude Include="..\..\src\common\Variant.h" />
|
||||
<ClInclude Include="..\..\src\common\Vector.h" />
|
||||
<ClInclude Include="..\..\src\common\version.h" />
|
||||
<ClInclude Include="..\..\src\common\wrap_Data.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Box2D.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\b2BroadPhase.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\b2Collision.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\b2Distance.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\b2DynamicTree.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\b2TimeOfImpact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\Shapes\b2ChainShape.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\Shapes\b2CircleShape.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\Shapes\b2EdgeShape.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\Shapes\b2PolygonShape.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Collision\Shapes\b2Shape.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2BlockAllocator.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2Draw.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2GrowableStack.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2Math.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2Settings.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2StackAllocator.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Common\b2Timer.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2Body.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2ContactManager.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2Fixture.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2Island.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2TimeStep.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2World.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\b2WorldCallbacks.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ChainAndCircleContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ChainAndPolygonContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2CircleContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2Contact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2ContactSolver.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2EdgeAndCircleContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2EdgeAndPolygonContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2PolygonAndCircleContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Contacts\b2PolygonContact.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2DistanceJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2FrictionJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2GearJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2Joint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2MouseJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2PrismaticJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2PulleyJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2RevoluteJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2RopeJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2WeldJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Dynamics\Joints\b2WheelJoint.h" />
|
||||
<ClInclude Include="..\..\src\libraries\Box2D\Rope\b2Rope.h" />
|
||||
<ClInclude Include="..\..\src\libraries\luasocket\luasocket.h" />
|
||||
<ClInclude Include="..\..\src\libraries\utf8\utf8.h" />
|
||||
<ClInclude Include="..\..\src\libraries\utf8\utf8\checked.h" />
|
||||
<ClInclude Include="..\..\src\libraries\utf8\utf8\core.h" />
|
||||
<ClInclude Include="..\..\src\libraries\utf8\utf8\unchecked.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\Audio.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\null\Audio.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\null\Source.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\openal\Audio.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\openal\Pool.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\openal\Source.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\Source.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\wrap_Audio.h" />
|
||||
<ClInclude Include="..\..\src\modules\audio\wrap_Source.h" />
|
||||
<ClInclude Include="..\..\src\modules\event\Event.h" />
|
||||
<ClInclude Include="..\..\src\modules\event\sdl\Event.h" />
|
||||
<ClInclude Include="..\..\src\modules\event\sdl\wrap_Event.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\File.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\FileData.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\physfs\File.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\physfs\Filesystem.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\physfs\wrap_File.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\physfs\wrap_FileData.h" />
|
||||
<ClInclude Include="..\..\src\modules\filesystem\physfs\wrap_Filesystem.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\Font.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\freetype\Font.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\freetype\TrueTypeRasterizer.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\freetype\wrap_Font.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\GlyphData.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\ImageRasterizer.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\Rasterizer.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\wrap_GlyphData.h" />
|
||||
<ClInclude Include="..\..\src\modules\font\wrap_Rasterizer.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Drawable.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\DrawQable.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Graphics.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Canvas.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Font.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\GLee.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Graphics.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\OpenGL.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\ParticleSystem.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\PixelEffect.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Quad.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\SpriteBatch.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\VertexBuffer.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Canvas.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Font.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Graphics.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_ParticleSystem.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_PixelEffect.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_Quad.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\opengl\wrap_SpriteBatch.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Quad.h" />
|
||||
<ClInclude Include="..\..\src\modules\graphics\Volatile.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\devil\Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\devil\ImageData.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\ImageData.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\wrap_Image.h" />
|
||||
<ClInclude Include="..\..\src\modules\image\wrap_ImageData.h" />
|
||||
<ClInclude Include="..\..\src\modules\joystick\Joystick.h" />
|
||||
<ClInclude Include="..\..\src\modules\joystick\sdl\Joystick.h" />
|
||||
<ClInclude Include="..\..\src\modules\joystick\sdl\wrap_Joystick.h" />
|
||||
<ClInclude Include="..\..\src\modules\keyboard\Keyboard.h" />
|
||||
<ClInclude Include="..\..\src\modules\keyboard\sdl\Keyboard.h" />
|
||||
<ClInclude Include="..\..\src\modules\keyboard\wrap_Keyboard.h" />
|
||||
<ClInclude Include="..\..\src\modules\mouse\Mouse.h" />
|
||||
<ClInclude Include="..\..\src\modules\mouse\sdl\Mouse.h" />
|
||||
<ClInclude Include="..\..\src\modules\mouse\wrap_Mouse.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\Body.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Body.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\ChainShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\CircleShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Contact.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\DistanceJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\EdgeShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Fixture.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\FrictionJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\GearJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Joint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\MouseJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Physics.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\PolygonShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\PrismaticJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\PulleyJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\RevoluteJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\RopeJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\Shape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\WeldJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\WheelJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\World.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Body.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_ChainShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_CircleShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Contact.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_DistanceJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_EdgeShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Fixture.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_FrictionJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_GearJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Joint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_MouseJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Physics.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_PolygonShape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_PrismaticJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_PulleyJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_RevoluteJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_RopeJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_Shape.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_WeldJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_WheelJoint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\box2d\wrap_World.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\Joint.h" />
|
||||
<ClInclude Include="..\..\src\modules\physics\Shape.h" />
|
||||
<ClInclude Include="..\..\src\modules\thread\posix\threads.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\modules\thread\sdl\threads.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\modules\thread\Thread.h" />
|
||||
<ClInclude Include="..\..\src\modules\thread\threads.h" />
|
||||
<ClInclude Include="..\..\src\modules\thread\win32\threads.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\modules\thread\wrap_Thread.h" />
|
||||
<ClInclude Include="..\..\src\modules\timer\sdl\Timer.h" />
|
||||
<ClInclude Include="..\..\src\modules\timer\Timer.h" />
|
||||
<ClInclude Include="..\..\src\modules\timer\wrap_Timer.h" />
|
||||
<ClInclude Include="..\..\src\modules\window\sdl\Window.h" />
|
||||
<ClInclude Include="..\..\src\modules\window\Window.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="app.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="love.ico" />
|
||||
<ProjectConfiguration Include="Release Dynamic|x64">
|
||||
<Configuration>Release Dynamic</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Static|Win32">
|
||||
<Configuration>Release Static</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Static|x64">
|
||||
<Configuration>Release Static</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{AED6D87B-9F81-49D0-8C6B-1C9F64421ECC}</ProjectGuid>
|
||||
<RootNamespace>love</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>Windows7.1SDK</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release Static|Win32'">
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|x64'" Label="Configuration">
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release Static|Win32'">
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|x64'" Label="Configuration">
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>Windows7.1SDK</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Debug\MD\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Debug\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Debug\MD\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Debug\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Release\MD\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Release\</IntDir>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Release\MD\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Release\</IntDir>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|Win32'">
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Release\MT\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Release\</IntDir>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|x64'">
|
||||
<OutDir>$(SolutionDir)\bin\$(PlatformShortName)\Release\MT\</OutDir>
|
||||
<IntDir>$(ProjectName)\$(PlatformShortName)\Release\</IntDir>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>DEBUG;_DEBUG%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>include;include\SDL;include\AL;..\..\src;..\..\src\libraries;..\..\src\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<ObjectFileName>%(Identity)_d.obj</ObjectFileName>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>
|
||||
</PrecompiledHeaderFile>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;VC_EXTRALEAN;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>
|
||||
</MultiProcessorCompilation>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalLibraryDirectories>lib\$(PlatformShortName)\Debug\MD\</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>msvcrtd.lib;msvcprtd.lib;kernel32.lib;user32.lib;shell32.lib;uuid.lib;advapi32.lib;ws2_32.lib;opengl32.lib;oldnames.lib;freetype2.lib;libmodplug.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua51.lib;physfs.lib;SDLmain.lib;zlib.lib;DevIL.lib;mpg123.lib;OpenAL.lib;SDL.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Dynamic|x64'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>DEBUG;_DEBUG%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<MultiProcessorCompilation>
|
||||
</MultiProcessorCompilation>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalLibraryDirectories>lib</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>opengl32.lib;glu32.lib;DevIL.lib;freetype244MT.lib;libmpg123.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua.lib;modplug_d.lib;OpenAL32.lib;physfs.lib;SDL.lib;SDLmain.lib;libFLAC_static_D.lib;libFLAC++_static_D.lib;ws2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalLibraryDirectories>lib\$(PlatformShortName)\Debug\MT\</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>msvcrtd.lib;msvcprtd.lib;kernel32.lib;user32.lib;shell32.lib;uuid.lib;advapi32.lib;ws2_32.lib;opengl32.lib;oldnames.lib;freetype2.lib;libmodplug.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua5.1.lib;physfs.lib;SDLmain.lib;zlib.lib;DevIL.lib;mpg123.lib;OpenAL.lib;SDL.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level1</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<StringPooling>true</StringPooling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>include;include\SDL;include\AL;..\..\src;..\..\src\libraries;..\..\src\modules;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
<ObjectFileName>%(Identity).obj</ObjectFileName>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;VC_EXTRALEAN;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>
|
||||
</StringPooling>
|
||||
<MinimalRebuild>
|
||||
</MinimalRebuild>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<GenerateDebugInformation>
|
||||
</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>opengl32.lib;glu32.lib;DevIL.lib;freetype244MT.lib;libmpg123.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua.lib;modplug.lib;OpenAL32.lib;physfs.lib;SDL.lib;SDLmain.lib;ws2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>lib</AdditionalLibraryDirectories>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalOptions>/FORCE:MULTIPLE %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalLibraryDirectories>lib\$(PlatformShortName)\Release\MD\</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>msvcrt.lib;msvcprt.lib;kernel32.lib;user32.lib;shell32.lib;uuid.lib;advapi32.lib;ws2_32.lib;opengl32.lib;oldnames.lib;freetype2.lib;libmodplug.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua51.lib;physfs.lib;SDLmain.lib;zlib.lib;DevIL.lib;mpg123.lib;OpenAL.lib;SDL.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Dynamic|x64'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level1</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<StringPooling>true</StringPooling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>
|
||||
</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalLibraryDirectories>lib\$(PlatformShortName)\Release\MD\</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>msvcrt.lib;msvcprt.lib;kernel32.lib;user32.lib;shell32.lib;uuid.lib;advapi32.lib;ws2_32.lib;opengl32.lib;oldnames.lib;freetype2.lib;libmodplug.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua51.lib;physfs.lib;SDLmain.lib;zlib.lib;DevIL.lib;mpg123.lib;OpenAL.lib;SDL.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<AdditionalDependencies>libcmt.lib;libcpmt.lib;kernel32.lib;user32.lib;shell32.lib;uuid.lib;advapi32.lib;ws2_32.lib;opengl32.lib;oldnames.lib;freetype2.lib;libmodplug.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua5.1.lib;physfs.lib;SDLmain.lib;zlib.lib;DevIL.lib;mpg123.lib;OpenAL.lib;SDL.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>lib\$(PlatformShortName)\Release\MT\</AdditionalLibraryDirectories>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Static|x64'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>include\SDL;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<AdditionalDependencies>libcmt.lib;libcpmt.lib;kernel32.lib;user32.lib;shell32.lib;uuid.lib;advapi32.lib;ws2_32.lib;opengl32.lib;oldnames.lib;freetype2.lib;libmodplug.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;lua5.1.lib;physfs.lib;SDLmain.lib;zlib.lib;DevIL.lib;mpg123.lib;OpenAL.lib;SDL.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>lib\$(PlatformShortName)\Release\MT\</AdditionalLibraryDirectories>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\launcher.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="love.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="liblove.vcxproj">
|
||||
<Project>{a3fcc735-3e18-4d6b-9da9-01d9e910b7f8}</Project>
|
||||
<Private>false</Private>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
||||
<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user