Merged SDL2 changes from bartbes/love-experiments/SDL2 into default.

- Added love.system module, including clipboard functions.

- Added custom hardware cursors (love.mouse.newCursor, love.mouse.setCursor.)

- Revamped love.joystick:
-- added Joystick objects and moved love.joystick functions which operated on individual joysticks to methods on the Joystick objects.
-- Added love.joystick.getJoystick and love.joystick.getJoystickCount.
-- Added events for when joysticks are connected and disconnected.
-- Added 'Gamepad' methods to Joystick objects: Joystick:isGamepad, Joystick:getGamepadAxis, and Joystick:isGamepadDown. They're a common abstraction for xbox controller-like joystick across operating systems.

- Added monitor choosing support and "fullscreen desktop" mode to love.window.

- Moved unicode text input events to their own callback function (love.textinput), removed the key repeat functions from love.keyboard and made the second argument of love.keypressed a boolean saying whether the keypress was a repeat.

- liblove now works with love.window and love.graphics in OS X
This commit is contained in:
Alex Szpakowski
2013-08-25 16:51:42 -03:00
parent 035130533b
commit 113ed1cfe7
67 changed files with 4691 additions and 1665 deletions
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/**
* Copyright (c) 2006-2013 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_MOUSE_CURSOR_H
#define LOVE_MOUSE_CURSOR_H
// LOVE
#include "image/ImageData.h"
#include "common/Object.h"
#include "common/StringMap.h"
namespace love
{
namespace mouse
{
class Cursor : public Object
{
public:
// Types of system cursors.
enum SystemCursor
{
CURSOR_ARROW,
CURSOR_IBEAM,
CURSOR_WAIT,
CURSOR_CROSSHAIR,
CURSOR_WAITARROW,
CURSOR_SIZENWSE,
CURSOR_SIZENESW,
CURSOR_SIZEWE,
CURSOR_SIZENS,
CURSOR_SIZEALL,
CURSOR_NO,
CURSOR_HAND,
CURSOR_MAX_ENUM
};
enum CursorType
{
CURSORTYPE_SYSTEM,
CURSORTYPE_IMAGE,
CURSORTYPE_MAX_ENUM
};
virtual ~Cursor();
/**
* Returns a pointer to the implementation-dependent handle of this Cursor.
**/
virtual void *getHandle() const = 0;
/**
* Returns whether this Cursor is system-defined or a custom image.
**/
virtual CursorType getType() const = 0;
/**
* Returns the type type of system cursor used, if this Cursor is using a
* system-defined image.
**/
virtual SystemCursor getSystemType() const = 0;
static bool getConstant(const char *in, SystemCursor &out);
static bool getConstant(SystemCursor in, const char *&out);
static bool getConstant(const char *in, CursorType &out);
static bool getConstant(CursorType in, const char *&out);
private:
static StringMap<SystemCursor, CURSOR_MAX_ENUM>::Entry systemCursorEntries[];
static StringMap<SystemCursor, CURSOR_MAX_ENUM> systemCursors;
static StringMap<CursorType, CURSORTYPE_MAX_ENUM>::Entry typeEntries[];
static StringMap<CursorType, CURSORTYPE_MAX_ENUM> types;
};
} // mouse
} // love
#endif // LOVE_MOUSE_CURSOR_H