Added SpriteBatch:getCount and SpriteBatch:getBufferSize, and removed SpriteBatch:isEmpty/isFull.

This commit is contained in:
Alex Szpakowski
2013-05-22 18:44:40 -03:00
parent 264948690c
commit 0b71fa1483
5 changed files with 17 additions and 17 deletions
@@ -42,8 +42,8 @@ int w_SpriteBatch_unbind(lua_State *L);
int w_SpriteBatch_setImage(lua_State *L);
int w_SpriteBatch_getImage(lua_State *L);
int w_SpriteBatch_setColor(lua_State *L);
int w_SpriteBatch_isEmpty(lua_State *L);
int w_SpriteBatch_isFull(lua_State *L);
int w_SpriteBatch_getCount(lua_State *L);
int w_SpriteBatch_getBufferSize(lua_State *L);
extern "C" int luaopen_spritebatch(lua_State *L);