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Added SpriteBatch:getCount and SpriteBatch:getBufferSize, and removed SpriteBatch:isEmpty/isFull.
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@@ -19,13 +19,13 @@ LOVE 0.9.0 []
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* Added boolean support to Shader:send.
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* Added Canvas:getPixel.
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* Added blend mode "replace".
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* Added SpriteBatch:isEmpty and SpriteBatch:isFull.
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* Added Geometry objects (replaces Quads), allowing for arbitrary textured polygons.
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* Added love.graphics.setCanvases (multiple render targets.)
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* Added love.graphics.setColorMask.
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* Added love.graphics.setAlphaTest.
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* Added love.graphics.origin.
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* Added love.graphics.getRendererInfo.
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* Added SpriteBatch:getCount and SpriteBatch:getBufferSize.
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* Added ParticleSystem:emit.
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* Added many ParticleSystem getter methods.
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* Added DXT-compressed texture support via love.image.newCompressedData.
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