Switch to a custom event system, where SDL pumps into

To do this we needed to take ThreadVariant out of love.thread, and move it to common.
This also changes event names, instead of 1/2-letter abbreviations, full names!
This commit is contained in:
Bart van Strien
2011-12-13 17:50:38 +01:00
parent 91fefbd1ee
commit 083dd11185
13 changed files with 508 additions and 512 deletions
+51 -18
View File
@@ -24,18 +24,65 @@ namespace love
{
namespace event
{
Message::Message(std::string name, int nargs, ...)
: name(name), nargs(nargs)
{
args = new Variant*[nargs];
va_list arg;
va_start(arg, nargs);
for (int i = 0; i < nargs; i++)
{
args[i] = va_arg(arg, Variant*);
args[i]->retain();
}
va_end(arg);
}
Message::~Message()
{
for (int i = 0; i < nargs; i++)
args[i]->release();
}
int Message::toLua(lua_State *L)
{
lua_pushstring(L, name.c_str());
for (int i = 0; i < nargs; i++)
args[i]->toLua(L);
return nargs+1;
}
Message *Message::fromLua(lua_State *L, int n)
{
std::string name = luaL_checkstring(L, n);
Message *m = new Message(name, 0);
int nargs = lua_gettop(L)-n;
delete[] m->args;
m->args = new Variant*[nargs];
for (int i = 0; i < nargs; i++)
{
m->args[i] = Variant::fromLua(L, n+i);
}
return m;
}
Event::~Event()
{
}
bool Event::getConstant(const char * in, Event::Type & out)
void Event::push(Message *msg)
{
return types.find(in, out);
msg->retain();
queue.push(msg);
}
bool Event::getConstant(Event::Type in, const char *& out)
bool Event::poll(Message *&msg)
{
return types.find(in, out);
if (queue.empty())
return false;
msg = queue.front();
queue.pop();
return true;
}
bool Event::getConstant(const char * in, love::mouse::Mouse::Button & out)
@@ -58,20 +105,6 @@ namespace event
return keys.find(in, out);
}
StringMap<Event::Type, Event::TYPE_MAX_ENUM>::Entry Event::typeEntries[] =
{
{"kp", Event::TYPE_KEY_PRESSED},
{"kr", Event::TYPE_KEY_RELEASED},
{"mp", Event::TYPE_MOUSE_PRESSED},
{"mr", Event::TYPE_MOUSE_RELEASED},
{"jp", Event::TYPE_JOYSTICK_PRESSED},
{"jr", Event::TYPE_JOYSTICK_RELEASED},
{"f", Event::TYPE_FOCUS},
{"q", Event::TYPE_QUIT},
};
StringMap<Event::Type, Event::TYPE_MAX_ENUM> Event::types(Event::typeEntries, sizeof(Event::typeEntries));
StringMap<love::mouse::Mouse::Button, love::mouse::Mouse::BUTTON_MAX_ENUM>::Entry Event::buttonEntries[] =
{
{"l", love::mouse::Mouse::BUTTON_LEFT},
+26 -54
View File
@@ -24,77 +24,49 @@
// LOVE
#include <common/Module.h>
#include <common/StringMap.h>
#include <common/Variant.h>
#include <keyboard/Keyboard.h>
#include <mouse/Mouse.h>
// STL
#include <queue>
namespace love
{
namespace event
{
class Message : public Object
{
private:
std::string name;
Variant **args;
int nargs;
public:
Message(std::string name, int nargs, ...);
~Message();
int toLua(lua_State *L);
static Message *fromLua(lua_State *L, int n);
};
class Event : public Module
{
public:
enum Type
{
TYPE_INVALID,
TYPE_KEY_PRESSED,
TYPE_KEY_RELEASED,
TYPE_MOUSE_PRESSED,
TYPE_MOUSE_RELEASED,
TYPE_JOYSTICK_RELEASED,
TYPE_JOYSTICK_PRESSED,
TYPE_FOCUS,
TYPE_QUIT,
TYPE_MAX_ENUM = 32
};
union Message
{
Type type;
struct
{
Type type;
love::mouse::Mouse::Button b;
unsigned x;
unsigned y;
} mouse;
struct
{
Type type;
unsigned index;
unsigned button;
} joystick;
struct
{
Type type;
love::keyboard::Keyboard::Key k;
unsigned short u;
} keyboard;
struct
{
Type type;
bool f;
} focus;
};
virtual ~Event();
static bool getConstant(const char * in, Type & out);
static bool getConstant(Type in, const char *& out);
void push(Message *msg);
bool poll(Message *&msg);
virtual void pump() = 0;
static bool getConstant(const char * in, love::mouse::Mouse::Button & out);
static bool getConstant(love::mouse::Mouse::Button in, const char *& out);
static bool getConstant(const char * in, love::keyboard::Keyboard::Key & out);
static bool getConstant(love::keyboard::Keyboard::Key in, const char *& out);
private:
static StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[];
static StringMap<Type, TYPE_MAX_ENUM> types;
protected:
std::queue<Message*> queue;
static StringMap<love::mouse::Mouse::Button, love::mouse::Mouse::BUTTON_MAX_ENUM>::Entry buttonEntries[];
static StringMap<love::mouse::Mouse::Button, love::mouse::Mouse::BUTTON_MAX_ENUM> buttons;
static StringMap<love::keyboard::Keyboard::Key, love::keyboard::Keyboard::KEY_MAX_ENUM>::Entry keyEntries[];
+68 -78
View File
@@ -42,35 +42,30 @@ namespace sdl
void Event::pump()
{
SDL_PumpEvents();
}
bool Event::poll(Message & message)
{
static SDL_Event e;
SDL_EnableUNICODE(1);
Message *msg;
while (SDL_PollEvent(&e))
{
if (convert(e, message))
return true;
msg = convert(e);
if (msg)
{
push(msg);
msg->release();
}
}
return false;
}
bool Event::wait(Message & message)
Message *Event::wait()
{
static SDL_Event e;
bool ok = (SDL_WaitEvent(&e) == 1);
return ok && convert(e, message);
}
bool Event::push(Message & message)
{
static SDL_Event e;
bool ok = convert(message, e);
return ok && (SDL_PushEvent(&e) == 0);
if (!ok)
return NULL;
return convert(e);
}
void Event::clear()
@@ -81,83 +76,78 @@ namespace sdl
{
// Do nothing with 'e' ...
}
while (!queue.empty())
{
queue.back()->release();
queue.pop();
}
}
bool Event::convert(SDL_Event & e, Message & m)
Message *Event::convert(SDL_Event & e)
{
Message *msg = NULL;
love::keyboard::Keyboard::Key key;
love::mouse::Mouse::Button button;
Variant *arg1, *arg2, *arg3;
const char *txt;
switch(e.type)
{
case SDL_KEYDOWN:
m.type = Event::TYPE_KEY_PRESSED;
m.keyboard.u = e.key.keysym.unicode;
return keys.find(e.key.keysym.sym, m.keyboard.k);
if (keys.find(e.key.keysym.sym, key) && love::event::Event::keys.find(key, txt))
{
arg1 = new Variant(txt, strlen(txt));
arg2 = new Variant((double) e.key.keysym.unicode);
msg = new Message("keypressed", 2, arg1, arg2);
arg1->release();
arg2->release();
}
break;
case SDL_KEYUP:
m.type = Event::TYPE_KEY_RELEASED;
return keys.find(e.key.keysym.sym, m.keyboard.k);
if (keys.find(e.key.keysym.sym, key) && love::event::Event::keys.find(key, txt))
{
arg1 = new Variant(txt, strlen(txt));
msg = new Message("keyreleased", 1, arg1);
arg1->release();
}
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
m.type = (e.type == SDL_MOUSEBUTTONDOWN) ? Event::TYPE_MOUSE_PRESSED : Event::TYPE_MOUSE_RELEASED;
m.mouse.x = e.button.x;
m.mouse.y = e.button.y;
return buttons.find(e.button.button, m.mouse.b);
if (buttons.find(e.button.button, button) && love::event::Event::buttons.find(button, txt))
{
arg1 = new Variant((double) e.button.x);
arg2 = new Variant((double) e.button.y);
arg3 = new Variant(txt, strlen(txt));
msg = new Message((e.type == SDL_MOUSEBUTTONDOWN) ?
"mousepressed" : "mousereleased", 3,
arg1, arg2, arg3);
arg1->release();
arg2->release();
arg3->release();
}
break;
case SDL_JOYBUTTONDOWN:
case SDL_JOYBUTTONUP:
m.type = (e.type == SDL_JOYBUTTONDOWN) ? Event::TYPE_JOYSTICK_PRESSED : Event::TYPE_JOYSTICK_RELEASED;
m.joystick.button = e.jbutton.button;
m.joystick.index = e.jbutton.which;
return true;
arg1 = new Variant((double) (e.jbutton.which+1));
arg2 = new Variant((double) (e.jbutton.button+1));
msg = new Message((e.type == SDL_JOYBUTTONDOWN) ?
"joystickpressed" : "joystickreleased", 2,
arg1, arg2);
arg1->release();
arg2->release();
break;
case SDL_ACTIVEEVENT:
arg1 = new Variant(e.active.gain != 0);
if (e.active.state & SDL_APPINPUTFOCUS)
{
m.type = Event::TYPE_FOCUS;
m.focus.f = (e.active.gain != 0);
return true;
}
else
break;
msg = new Message("focus", 1, arg1);
arg1->release();
break;
case SDL_QUIT:
m.type = Event::TYPE_QUIT;
return true;
msg = new Message("quit", 0);
break;
}
return false;
}
bool Event::convert(Message & m, SDL_Event & e)
{
switch(m.type)
{
case Event::TYPE_KEY_PRESSED:
e.type = SDL_KEYDOWN;
e.key.keysym.unicode = (Uint16)m.keyboard.u;
return keys.find(m.keyboard.k, e.key.keysym.sym);
case Event::TYPE_KEY_RELEASED:
e.type = SDL_KEYUP;
return keys.find(m.keyboard.k, e.key.keysym.sym);
case Event::TYPE_MOUSE_PRESSED:
case Event::TYPE_MOUSE_RELEASED:
e.type = (m.type == Event::TYPE_MOUSE_PRESSED) ? SDL_MOUSEBUTTONDOWN : SDL_MOUSEBUTTONUP;
e.button.x = m.mouse.x;
e.button.y = m.mouse.y;
return buttons.find(m.mouse.b, e.button.button);
case Event::TYPE_JOYSTICK_PRESSED:
case Event::TYPE_JOYSTICK_RELEASED:
e.type = (m.type == Event::TYPE_JOYSTICK_PRESSED) ? SDL_JOYBUTTONDOWN : SDL_JOYBUTTONUP;
e.jbutton.which = m.joystick.index;
e.jbutton.button = m.joystick.button;
return true;
case Event::TYPE_FOCUS:
e.type = SDL_ACTIVEEVENT;
e.active.state = SDL_APPINPUTFOCUS;
e.active.gain = m.focus.f;
case Event::TYPE_QUIT:
e.type = SDL_QUIT;
return true;
default:
return true;
}
return true;
return msg;
}
EnumMap<love::keyboard::Keyboard::Key, SDLKey, love::keyboard::Keyboard::KEY_MAX_ENUM>::Entry Event::keyEntries[] =
+2 -19
View File
@@ -51,28 +51,12 @@ namespace sdl
**/
void pump();
/**
* Checks if there are messages in the queue.
*
* @param message The next message in the queue, if the return value is true.
* @return True if there a message was found, false otherwise.
**/
bool poll(Message & message);
/**
* Waits for the next event (indefinitely). Useful for creating games where
* the screen and game state only needs updating when the user interacts with
* the window.
**/
bool wait(Message & message);
/**
* Push a message onto the event queue.
*
* @param message The message to push onto the queue.
* @return True on success, false if the queue was full.
**/
bool push(Message & message);
Message *wait();
/**
* Clears the event queue.
@@ -81,8 +65,7 @@ namespace sdl
private:
bool convert(SDL_Event & e, Message & m);
bool convert(Message & m, SDL_Event & e);
Message *convert(SDL_Event & e);
static EnumMap<love::keyboard::Keyboard::Key, SDLKey, love::keyboard::Keyboard::KEY_MAX_ENUM>::Entry keyEntries[];
static EnumMap<love::keyboard::Keyboard::Key, SDLKey, love::keyboard::Keyboard::KEY_MAX_ENUM> keys;
+16 -103
View File
@@ -34,104 +34,15 @@ namespace sdl
{
static Event * instance = 0;
static bool to_message(lua_State * L, Event::Message & msg)
{
const char * str = luaL_checkstring(L, 1);
if (!Event::getConstant(str, msg.type))
return false;
switch(msg.type)
{
case Event::TYPE_KEY_PRESSED:
if (!Event::getConstant(luaL_checkstring(L, 2), msg.keyboard.k))
return false;
msg.keyboard.u = (unsigned short)luaL_optint(L, 3, 0);
return true;
case Event::TYPE_KEY_RELEASED:
if (!Event::getConstant(luaL_checkstring(L, 2), msg.keyboard.k))
return false;
return true;
case Event::TYPE_MOUSE_PRESSED:
case Event::TYPE_MOUSE_RELEASED:
if (!Event::getConstant(luaL_checkstring(L, 2), msg.mouse.b))
return false;
msg.mouse.x = luaL_checkint(L, 3);
msg.mouse.y = luaL_checkint(L, 4);
return true;
case Event::TYPE_JOYSTICK_PRESSED:
case Event::TYPE_JOYSTICK_RELEASED:
msg.joystick.index = luaL_checkint(L, 2);
msg.joystick.button = luaL_checkint(L, 3);
return true;
case Event::TYPE_FOCUS:
msg.focus.f = luax_toboolean(L, 2);
return true;
case Event::TYPE_QUIT:
return true;
default:
return false;
}
return false;
}
static int push_message(lua_State * L, const Event::Message & msg)
{
const char * str = 0;
if (!Event::getConstant(msg.type, str))
return 0;
lua_pushstring(L, str);
switch(msg.type)
{
case Event::TYPE_KEY_PRESSED:
if (!Event::getConstant(msg.keyboard.k, str))
return 0;
lua_pushstring(L, str);
lua_pushinteger(L, msg.keyboard.u);
return 3;
case Event::TYPE_KEY_RELEASED:
if (!Event::getConstant(msg.keyboard.k, str))
return 0;
lua_pushstring(L, str);
return 2;
case Event::TYPE_MOUSE_PRESSED:
case Event::TYPE_MOUSE_RELEASED:
if (!Event::getConstant(msg.mouse.b, str))
return 0;
lua_pushinteger(L, msg.mouse.x);
lua_pushinteger(L, msg.mouse.y);
lua_pushstring(L, str);
return 4;
case Event::TYPE_JOYSTICK_PRESSED:
case Event::TYPE_JOYSTICK_RELEASED:
lua_pushinteger(L, msg.joystick.index+1);
lua_pushinteger(L, msg.joystick.button+1);
return 3;
case Event::TYPE_FOCUS:
lua_pushboolean(L, msg.focus.f);
return 2;
case Event::TYPE_QUIT:
return 1;
default:
return 0;
}
return 0;
}
static int poll_i(lua_State * L)
{
static Event::Message m;
Message *m;
while (instance->poll(m))
{
int args = push_message(L, m);
if (args > 0)
return args;
int args = m->toLua(L);
m->release();
return args;
}
// No pending events.
@@ -152,11 +63,13 @@ namespace sdl
int w_wait(lua_State * L)
{
static Event::Message m;
static Message *m;
if (instance->wait(m))
if ((m = instance->wait()))
{
return push_message(L, m);
int args = m->toLua(L);
m->release();
return args;
}
return 0;
@@ -164,17 +77,18 @@ namespace sdl
int w_push(lua_State * L)
{
static Event::Message m;
static Message *m;
if (!to_message(L, m))
if (!(m = Message::fromLua(L, 1)))
{
luax_pushboolean(L, false);
return 1;
}
luax_pushboolean(L, instance->push(m));
instance->push(m);
m->release();
return 1;
return 0;
}
int w_clear(lua_State *)
@@ -185,9 +99,8 @@ namespace sdl
int w_quit(lua_State * L)
{
static Event::Message m;
m.type = Event::TYPE_QUIT;
luax_pushboolean(L, instance->push(m));
Message *m = new Message("quit", 0);
instance->push(m);
return 1;
}
+9 -68
View File
@@ -59,7 +59,7 @@ namespace thread
{
{
Lock lock((Mutex*) comm->mutex);
ThreadVariant *v = new ThreadVariant(lua_tostring(L, -1), lua_strlen(L, -1));
Variant *v = new Variant(lua_tostring(L, -1), lua_strlen(L, -1));
comm->setValue("error", v);
v->release();
}
@@ -68,65 +68,6 @@ namespace thread
lua_close(L);
}
ThreadVariant::ThreadVariant(bool boolean)
{
type = BOOLEAN;
data.boolean = boolean;
}
ThreadVariant::ThreadVariant(double number)
{
type = NUMBER;
data.number = number;
}
ThreadVariant::ThreadVariant(const char *string, size_t len)
{
type = STRING;
char *buf = new char[len+1];
memset(buf, 0, len+1);
memcpy(buf, string, len);
data.string.str = buf;
data.string.len = len;
}
ThreadVariant::ThreadVariant(void *userdata)
{
type = LUSERDATA;
data.userdata = userdata;
}
ThreadVariant::ThreadVariant(Type udatatype, void *userdata)
{
type = FUSERDATA;
this->udatatype = udatatype;
if (udatatype != INVALID_ID)
{
Proxy *p = (Proxy *) userdata;
flags = p->flags;
data.userdata = p->data;
((love::Object *) data.userdata)->retain();
}
else
data.userdata = userdata;
}
ThreadVariant::~ThreadVariant()
{
switch(type)
{
case STRING:
delete[] data.string.str;
break;
case FUSERDATA:
((love::Object *) data.userdata)->release();
break;
default:
break;
}
}
ThreadData::ThreadData(const char *name, size_t len, const char *code, void *mutex, void *cond)
: len(len), mutex(mutex), cond(cond)
{
@@ -162,7 +103,7 @@ namespace thread
return name;
}
ThreadVariant* ThreadData::getValue(const std::string & name)
Variant* ThreadData::getValue(const std::string & name)
{
if (shared.count(name) == 0)
return 0;
@@ -177,7 +118,7 @@ namespace thread
shared.erase(name);
}
void ThreadData::setValue(const std::string & name, ThreadVariant *v)
void ThreadData::setValue(const std::string & name, Variant *v)
{
if (shared.count(name) != 0)
shared[name]->release();
@@ -188,7 +129,7 @@ namespace thread
std::vector<std::string> ThreadData::getKeys()
{
std::vector<std::string> keys;
for (std::map<std::string, ThreadVariant*>::iterator it = shared.begin(); it != shared.end(); it++)
for (std::map<std::string, Variant*>::iterator it = shared.begin(); it != shared.end(); it++)
{
keys.push_back(it->first);
}
@@ -273,9 +214,9 @@ namespace thread
return name;
}
ThreadVariant *Thread::get(const std::string & name)
Variant *Thread::get(const std::string & name)
{
ThreadVariant *v = comm->getValue(name);
Variant *v = comm->getValue(name);
if (v)
v->retain();
return v;
@@ -286,9 +227,9 @@ namespace thread
return comm->getKeys();
}
ThreadVariant *Thread::demand(const std::string & name)
Variant *Thread::demand(const std::string & name)
{
ThreadVariant *v = comm->getValue(name);
Variant *v = comm->getValue(name);
while (!v)
{
if (comm->getValue("error"))
@@ -305,7 +246,7 @@ namespace thread
comm->clearValue(name);
}
void Thread::set(const std::string & name, ThreadVariant *v)
void Thread::set(const std::string & name, Variant *v)
{
lock(); //this function explicitly locks
comm->setValue(name, v); //because we need
+7 -41
View File
@@ -31,9 +31,9 @@
#include <filesystem/File.h>
#include <common/runtime.h>
#include <common/Module.h>
#include <common/Variant.h>
#include <thread/threads.h>
namespace love
{
namespace thread
@@ -41,46 +41,12 @@ namespace thread
class ThreadModule;
enum ThreadVariantType
{
UNKNOWN = 0,
BOOLEAN,
NUMBER,
STRING,
LUSERDATA,
FUSERDATA
};
class ThreadVariant : public love::Object
{
public:
ThreadVariant(bool boolean);
ThreadVariant(double number);
ThreadVariant(const char *string, size_t len);
ThreadVariant(void *userdata);
ThreadVariant(Type udatatype, void *userdata);
virtual ~ThreadVariant();
ThreadVariantType type;
union
{
bool boolean;
double number;
struct {
const char *str;
size_t len;
} string;
void *userdata;
} data;
Type udatatype;
bits flags;
};
class ThreadData
{
private:
char *code;
char *name;
std::map<std::string, ThreadVariant*> shared;
std::map<std::string, Variant*> shared;
size_t len;
public:
@@ -88,9 +54,9 @@ namespace thread
~ThreadData();
const char *getCode();
const char *getName(size_t *len = 0);
ThreadVariant* getValue(const std::string & name);
Variant* getValue(const std::string & name);
void clearValue(const std::string & name);
void setValue(const std::string & name, ThreadVariant *v);
void setValue(const std::string & name, Variant *v);
std::vector<std::string> getKeys();
void *mutex;
@@ -130,11 +96,11 @@ namespace thread
void kill();
void wait();
std::string getName();
ThreadVariant *get(const std::string & name);
Variant *get(const std::string & name);
std::vector<std::string> getKeys();
ThreadVariant *demand(const std::string & name);
Variant *demand(const std::string & name);
void clear(const std::string & name);
void set(const std::string & name, ThreadVariant *v);
void set(const std::string & name, Variant *v);
void lock();
void unlock();
}; // Thread
+21 -86
View File
@@ -58,58 +58,21 @@ namespace thread
return 1;
}
bool __pushThreadVariant(lua_State *L, ThreadVariant *v)
{
if (!v)
{
lua_pushnil(L);
return false;
}
switch(v->type)
{
case BOOLEAN:
lua_pushboolean(L, v->data.boolean);
break;
case NUMBER:
lua_pushnumber(L, v->data.number);
break;
case STRING:
lua_pushlstring(L, v->data.string.str, v->data.string.len);
break;
case LUSERDATA:
lua_pushlightuserdata(L, v->data.userdata);
break;
case FUSERDATA:
if (v->udatatype != INVALID_ID)
{
const char *name = NULL;
love::types.find(v->udatatype, name);
((love::Object *) v->data.userdata)->retain();
luax_newtype(L, name, v->flags, v->data.userdata);
}
else
lua_pushlightuserdata(L, v->data.userdata);
// I know this is not the same
// sadly, however, it's the most
// I can do (at the moment).
break;
default:
lua_pushnil(L);
break;
}
return true;
}
int w_Thread_get(lua_State *L)
{
Thread *t = luax_checkthread(L, 1);
std::string name = luax_checkstring(L, 2);
t->lock();
ThreadVariant *v = t->get(name);
Variant *v = t->get(name);
t->clear(name);
t->unlock();
if (!__pushThreadVariant(L, v))
if (!v)
{
lua_pushnil(L);
return 1;
}
v->toLua(L);
t->lock();
v->release();
t->unlock();
@@ -138,11 +101,15 @@ namespace thread
Thread *t = luax_checkthread(L, 1);
std::string name = luax_checkstring(L, 2);
t->lock();
ThreadVariant *v = t->demand(name);
Variant *v = t->demand(name);
t->clear(name);
t->unlock();
if (!__pushThreadVariant(L, v))
if (!v)
{
lua_pushnil(L);
return 1;
}
v->toLua(L);
t->lock();
v->release();
t->unlock();
@@ -154,60 +121,28 @@ namespace thread
Thread *t = luax_checkthread(L, 1);
std::string name = luax_checkstring(L, 2);
t->lock();
ThreadVariant *v = t->get(name);
Variant *v = t->get(name);
t->unlock();
if (!__pushThreadVariant(L, v))
if (!v)
{
lua_pushnil(L);
return 1;
}
v->toLua(L);
t->lock();
v->release();
t->unlock();
return 1;
}
Type extractudatatype(lua_State * L, int idx)
{
Type t = INVALID_ID;
if (!lua_isuserdata(L, idx))
return t;
if (luaL_getmetafield (L, idx, "__tostring") == 0)
return t;
lua_pushvalue(L, idx);
int result = lua_pcall(L, 1, 1, 0);
if (result == 0)
types.find(lua_tostring(L, -1), t);
if (result == 0 || result == LUA_ERRRUN)
lua_pop(L, 1);
return t;
}
int w_Thread_set(lua_State *L)
{
Thread *t = luax_checkthread(L, 1);
std::string name = luax_checkstring(L, 2);
ThreadVariant *v;
size_t len;
const char *str;
switch(lua_type(L, 3))
{
case LUA_TBOOLEAN:
v = new ThreadVariant(luax_toboolean(L, 3));
break;
case LUA_TNUMBER:
v = new ThreadVariant(lua_tonumber(L, 3));
break;
case LUA_TSTRING:
str = lua_tolstring(L, 3, &len);
v = new ThreadVariant(str, len);
break;
case LUA_TLIGHTUSERDATA:
v = new ThreadVariant(lua_touserdata(L, 3));
break;
case LUA_TUSERDATA:
v = new ThreadVariant(extractudatatype(L, 3), lua_touserdata(L, 3));
break;
default:
return luaL_error(L, "Expected boolean, number, string or userdata");
}
Variant *v = Variant::fromLua(L, 3);
if (!v)
return luaL_error(L, "Expected boolean, number, string or userdata");
t->set(name, v);
t->lock();
v->release();
-1
View File
@@ -27,7 +27,6 @@
namespace love
{
extern StringMap<Type, TYPE_MAX_ENUM> types;
namespace thread
{
Thread *luax_checkthread(lua_State *L, int idx);